All I want is to come home from work, turn on my computer, and play a game where I can realistically win just as easily no matter what faction I play. I fucking hate all this high level casting tournament bull.
The game is already balanced from the top down. It's just balanced from the top 250 and it's pretty well balanced at that. But that's not good enough for you guys, you want it balanced for a select few tourney players. The truth is that doing that will destroy balance, because you are left with factions that can only be effective in the hands of the absolute pros.
The balance wont scale down because the micro skill won't scale down.
At this point we aren't talking about balancing from the top. We are talking about making large changes to pander to a couple a dozen players while disregarding the entire playerbase.
For those saying I want homogenization, that's not what I want. SC2 has well distinguished races that are also well balanced at each phase of the game.
I don't want grens and rifles to have the same stats in different uniforms, I just want grens to be able to keep up with rifles early game in some way just like I want USF armor to keep up with Tigers and Panthers late game. You don't have to copy and paste units to do this. But creating factions with a more equal balance of power at each game stage should help balance all game modes.
I would also like to reiterate that balance should come from the top down but the game needs to be fun for everyone which is where you look at the middle and out. Top players care about winning more than fun, but other players need the game to be fun. I believe we can have both.
If grens become as good as rifles, USF winrates will drop like a sack of hot potatos. You can't just remove the US's only advantage and think they will still be able to stay in the game when ostheer can do better at everything else. USF can simply has more options to invest into the early game and general infantry then whermacht.
The problem isn't grens but the vehicles. Whermacht is a vehicle and support weapon based army and rely on their vehicles to support their aggressiveness and contain harrassing infantry. The problem is in those early phases their light vehicle game sucks, when it should honestly be better then USF. Buff the 222 and whermacht will actually be able to be aggressive within their intended design. Which is better then making them as good as USF at the only thing they can really can do which will lead to disaster.