My problem with war spoils is that you have no way to positively influence the drops and what you get. In addition, we were promised changes to improve it - instead they have added a million more things, which never drop because we constantly get duplicates.
Nobody likes grinding - everybody likes a target. The old system provided that - the new system doesn't. It's a proper carrot on stick solution, and when your USF and one of the most playable late game commanders is paid for/unlockable... it kills enjoyment.
And then you have duplicates - they are completely useless. You can't use them to "reroll" or have a second shot at the RNG or a trade for another war spoils drop, or exchange them into ingame currency...
Which brings me to my next point - does anybody remember or play Advance wars? Commanders were earned in their challenge or pre-requsite mission, then bought with currency you had to earn through multiple matches. The basic commanders were very good (unlike say, the US forces, some of the Soviet ones). COH2 could of done so, so much better with a system like this. Cheap little intel bulletins, more expensive ones, skins, topped off with Commanders requiring lots of currency. Command and Conquer Generals, a game centered around unique styling of an existing faction, gave you all of them from the start.
The current system is microtransaction/partly pay to win based, which puts a bad taste in players mouths, and it isn't fun to use or exciting to see the (duplicate) rewards.
British forces highlights the problem further - three of the commanders, one of which contains three wholy unique units (air landing officer, medics, crocodile churchill) and a fourth soft unit (PIAT commandos who swap guns) with another having unique infantry section with AT rifles, are locked behind a paywall. That's a lot of content to lock up, especially after just springing for the game. Getting three basic ones buying the game sucks compared to the number OKW and Soviets had on release. Why not just include them in the price of it?
More than fixing war spoils, we need new commanders and an overhaul for the existing ones. The content system is starved (which is why it gives you nothing) and desperately needs new commanders in it. Some of the existing ones need reworking to be... useful. Or even fun. Then people will be excited for the drops.
The last nail in the coffin is Relic's recent description of the system - "progression" - there is nothing "progressive" about war spoils. It's a slot machine. Playing the lottery is more fun. I don't understand the insistence of making us all chronic gamblers.
I respect and like Duffy a lot - I was completely sold when he originally described bulletins to me. But the design of war spoils is one of the most awful, addictive, terrible mechanics I've seen in an RTS or almost any game to date. I didn't sign up to play Diablo. I signed up to blow my opponent up, and recently Relic are stopping me from using a churchill crocodile to do that.
People say "just pay for them omg!" - Yeah, I thought I did, ONCE, when I preordered the British forces. I wasn't anticipating having to pay again to get some of the iconic units I used in COH1 again in COH2.
If Relic are going to keep war spoils I wish they would hurry up and make COH2 free to play. That's clearly what it's geared towards. |
It's completely RNG based dude. Anything else is confirmation bias. Look at the guy above who got two commanders - all he did was idle.
Don't be fooled by it - the system is terrible and trying to understand it is going to give you a headache. Just be patient and let the script run, buy the goods, or wait for Relic to pull their finger out and fix it (you'll likely wait a long time). |
Christ, lucky people in these threads. I'm at three days now, two of which I've left it running at work.
War spoils needs to die.
Wanted to say thanks to OP, script working beautifully... |
Be fair AAA, the mod has been out a while.
If there is a complaint in this thread, its that Ost T2 isn't competing with its soviet equivalent T3. In which case, I suggest that Ost T2 has a massive cost increase and the Puma is added. Everyone happy now? /sarcasm. |
What about a default Puma on tier 2 that is only unlocked when you upgrade Battlephase 2 (T3)? Then you have light armor, but not ridiculously early. That might be poorly timed however...
I also have to echo the fact that everyone is comparing Ost T3 with Medium armor to Soviet T3 with light armor. It's a ridiculous comparison.
It's also important to remember this is exactly what happened with the old Ost players having flamers so fast - which is why they delayed them a tier. A half track that began reinforcing Ost squads and making early fights unbearable as Russians. The meta centred around guards as a result, and the rest is history.
Would be interested to see how the German Puma commander handles fast M5 as well.
I would expect Ost tier 2 to handle soviet tier 3 quite well with Shrek PzGrens and AT guns, along with HT support (granted its risky but would be very powerful vs shocks).
Also keep in mind soviets have a really difficult choice - if they go shocks to counter MG's, they lose out on guards. If they go guards, MG's will control the map.
M5 should definitely be looked at carefully however, especially with the SU-76 backing it up. I'd almost argue the SU-76 is as much a problem as M5, as it makes soviet T3 too powerful for too long. Maybe reducing SU-76 penetration could help?
Sorry, haven't played much. Just throwing ideas out there. |
Seriously why do people rant about this... |
I'll be honest, $35, €30, £25 would of been much, much sweeter.
Considering WFA was the meat, and cost as much as a steak dinner (and was so delicious) this is the veg - and its bloody expensive.
I really hope SEGA review and adjust. Probably too late now, but that is some greed. They are just going to drive people to sales.
Me? I'll see if Green Man Gaming have the preorder bonus and a discount code. If they don't its a no-buy from me.
I'm also not fussed. I've got Master Chief and Pokemon Omega to look forward to, I can pass if I need to. |
I genuinely thought Noun just had the worst luck with colds. But that makes sense, I feel for the guy - must be hard community facing sometimes, getting stupid impersonal questions or (as I've seen) insults about it.
Glad to hear they will review the older commanders. That's a bit highlight for me - the amount of crappy commanders we ALREADY OWN. |
It isn't the big War Spoils change. Noun said it wasn't going to be in this patch. It's impossible to follow every single thing Noun said. Can you link this please? would of been good to see it stated at the top of the changes. |
This is the big war spoils change? What a load of baloney. No way to trade duplicates or anything. They are still infuriating and completely useless.
Way to miss the point...
At least the gesture is worth something.
EDIT: lol nerfed bazookas. |