I think the idea of comparing this with Call of Duty or Battlefield is a bit off the mark. We're really looking at games as a service more than a title that gets a new full priced game every year or two. We're not going to drop a $70 CoH 3 next year. We intend to support CoH 2 for the long term, even more effectively than we did with the original.
We know that some people don't like DLC, and sometimes that's a fair opinion to have. But what items like the Commanders allow us to do is offer a greater level of support to the base game than we'd have been able to in the past. Free content like new maps, the World Builder and features like Steam Chat lobbies are all built off of support from the DLC. The Turning Point Update is a huge free update to the game, and there's content in there that would not exist if it weren't for paid DLC.
CoH2 was a full game on release, nothing was held back from it. It had as robust a single player campaign as the first, a multiplayer mode like the first and an entire new play experience with Theater of War which lets players play pre-set AI battles and co-op.
We have a long roadmap for the game, and we hope you guys will stick around. There's no need to buy all of the DLC, we don't expect everyone to. Just like we designed the original expansion packs for CoH to be useable if you didn't have the base game and for players who didn't buy the expansion packs to be able to play against those that did, we're dedicated to making sure everyone has a great experience no matter what version of the game or what additional content they may have.
We hope you like the game, we've got really great plans for it.
its the second time i ve seen this term of games a a service. where can i find information of this. so i can hate it with all my soul and knowlege. why some how this sounds like half a game and 100 dlc. is this an elegant way to say microtransactions? is this a hey take this half game. you want the other part its dlc. why does this sound like more companies making incomplete games as a way to sell dlc. why does this sound like sneak overpricing of games covered under the hide of numerous dlc. why does this sound like i have to be a fan of a game for 2 years to get it full or that i have to wait 2 years afther the game is released just to get the full experience in 1 go.
why does this sound so diferent when i see magicka. oh wait. i think its the price.