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Post History of undostrescuatro
Thread: What can we do to Show relic that this is the wrong way ??19 Nov 2013, 23:34 PM
derp. In: COH2 Gameplay |
Thread: What can we do to Show relic that this is the wrong way ??19 Nov 2013, 22:31 PM
undostrescuatro, gup.wikia.com/wiki/Katyusha its what i suppose an edit of the anime making the character drink smirnoff ive yet to see it, it hace some nice tank battles but i got burned on girl shows with lucky star. http://www.pixiv.net/member_illust.php?mode=manga&illust_id=34358133 original source.
i will put it if they dont delete the tread he who wants it can ask you or me. In: COH2 Gameplay |
Thread: What can we do to Show relic that this is the wrong way ??19 Nov 2013, 21:54 PM
ok you can find in the forums some screenshots of those commanders they are ridiculous if that tread was deleted its obiously damage control. i know what i saw and i can post it but i would feel i would end up making a shitstorm on something that might not be. (how stupid am i?) hell here it is anyways. http://www.coh2.org/topic/10540/stills-from-the-livestream-showing-new-upcoming-commanders so this tread give me an error but i dont know if its because i typed the url wrong. but then agian you just have to google the link in the images section and 2 images come out as first results. edited cause i dont want this to be deleted you can pm me. In: COH2 Gameplay |
Thread: Dear developers! What is going on with CoH?19 Nov 2013, 17:51 PM
sometimes the smart thing to do is not to reply. they might end up with a foot up their mouths. In: Lobby |
Thread: What the PRO's think of COH219 Nov 2013, 17:42 PM
agree with most of the points too, game is boring, havent touched it since like 2 months. Keep coming to the forums hoping that some magical new patch is giving another chance to the game but I see its rather the opposite with the new commanders who look quite good on the paper, offering new units but with all the issues mentioned above. On the top of that, the beta patch version is always empty. So I think most of us lost any hope coming from Relic side. On another note, I would like to remind people that vCOH was really a niche community (between 300-700 players online) with a gameplay full of exploitable broken elements until at least patch 1.4 or 1.5 which came out in june, around 4-5 months after release if I remind correctly, so lets not fall into blind nostalgy. is this something something mere speculation? is not like its forbidden to say things about other games in here. as far as i know i can only speak of homeworld prequel shipbreakers. but then i dont know is those where the vcoh developers. In: COH2 Gameplay |
Thread: What the PRO's think of COH219 Nov 2013, 16:52 PM
In: COH2 Gameplay |
Thread: Dear developers! What is going on with CoH?19 Nov 2013, 15:01 PM
1. To make ladders in the game, like in original CoH (how many total number of players in current ladders?). It will give an incentive to win the games. this is on the making. but it seems to be on low priority 4. Unlock native voises for armies. as far as i know the game is voiced in native languages. have you tried changing the game language?? what are you russian or german? even so the video is easy to understand in any language In: Lobby |
Thread: ELEFANT nerfed?19 Nov 2013, 14:15 PM
So basically in the picture of the Pgren retreating it means that it is in the hands RNG god if you survive the retreat or not? yes. pretty much he is being hit by arty. and arty is random in random places not counting the other random things that happen in the game. In: Lobby |
Thread: What the PRO's think of COH218 Nov 2013, 16:25 PM
should they reduce the commander cycles and make it 3 months? 6 months? so they instead of releasing 4 commanders each month they release 12 every 3 or 24 every 6 In: COH2 Gameplay |
Thread: Relic, I have a question.18 Nov 2013, 15:41 PM
use the comunity free commander. get 2 conscripts go t1 2 penals a heavy mg and a heavy mortar. go t4 and make 1 su for his first taks. then make katyusha. dont upgrade the conscripts much and save the fuel for an early su. use penal flamers that ignore armor to kill their vetted units. use the conscripts to reinforce the penals. use the heavy mg to stablish a safe zone against pgreens. and use the mortars early game vs the paks and the katyusha late game for the emplacements. hold the points all the early game and keep bombarding him use your mortar vet skill and since the defense commander floats munition use those munitions to plant mines in all access roads. dont be afraid to spend it. you dont use it much with this commander anyway. your goal is to foce him to get the tiger ace in a loosing situation where he has no army and is loosing by vps. then all you have todo is to retreat to the safety of your mines and use katyusha strikes as bait since they appear on map you can launch a barrage to lure the tiguer into a mined zone. once his army is dealth with you can start spamming light AT guns. since the Atiger can kill the more expensive At guns going for mass produced cheaper at guns is better he wont be able to handle the 6+ at gun firing at him. and they also earn vet pretty quickly. In: COH2 Balance |
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