That would just make resources really complicated to keep track of. The net costs would still need to be the same for balance. So why not just go for the simpler "require the tech building"? You dont have to build the other units in the building if you want the call ins.
I'm pretty sure the resource/upkeep system is already complicated. I don't think what I have proposed is a whole new layer of complexity. However I haven't looked at the code. The coders @ relic are talented, if my solution is a direction they want to head in I'm confident they could make it happen.
I think this is a better solution than linking to tech as it forces a player to make a strategic decision. Getting the call-in with out tech has economic repercussions as a trade off for the shock of early units. You can go down that path but its then a gamble.
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I feel that linking call in's to tech forces players down a preset path vs giving them a choice. Right now there is not draw back to the call in choice.
What if your tech buildings effected your economy in a similar manner to the supply depot in CoH? I propose that all factions get increased economic upkeep penalties for mid/higher pop cap numbers. The more you tech (and/or build the various tech buildings) you get economic relief that returns the upkeep numbers to the current rates. This way players have the choice of doing a call without teching but there is a significant economic penalty for doing so.
Sure you can call in a tiger or T34/85's without teching but your manpower/min will prohibit you from keeping a versatile reenforced army over the long run. |
Lazearth ambush - The two buildings near the south-west fuel are too fragile. In my experience, these full health buildings collapse with the first tank/mortar shot.
Oka - narrow map with long retreat times. Too much of the map is a frozen river which equates to wasted space not an area where exciting game play occurs. I feel that the ice needs to be made "thicker" such that less stuff falls thru the ice. I think there is too many buildings within the town. The buildings make dislodging an enemy early game difficult. I find that there is too much deep snow on the east side of the map. This snow turns an area that should be open into another narrow corridor near the river.
Hill 331 - Huge map + mud at base entrances = too long for units to get into and out of battle. The combination of narrow corridors, mud clogged roads, and cluttered/narrow pathways make it difficult to use vehicles on flanking maneuvers.
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If I may suggest a point to consider. The lead time for patches is longer than what you might expect. There is a certain bureaucratic process that content needs to go thru before it gets released. The content for this patch was likely finished several days if not a week ago. As the issue of the Katy has really only come to light recently (the thread is 2 days old), I think its unfair to heap a tonne of criticism on Relic for not address it in this patch. |
I would like to point out two logical fallacies in this thread, resorting to reductio ad absurdum.
Argument no. 1 : "Katyusha is fine because it discourages blobbing" : really? So discouraging blobbing is enough to make a unit's effectiveness a holy cow above such petty considerations as cost, cooldown, area of effect, etc? Fine. I propose a 10 munitions V1 rocket for the OKW, with 2 second cooldown. It discourages blobbing, which is apparently enough to make it balanced.
I hope you see how this argument becomes ridiculous, real fast. The lesson here is even anti-blobbing units can overperform, and plus, the Katyusha has so many uses now other than an anti-blob measure.
Argument no. 2 : "Lol this is the same as Walking Stuka situation, only with reversed roles". Well, yes. Except that has no bearing on the balance of Katyusha OR Stuka whatsoever. Let's say they increased the Stuka damage to 10000 per rocket, and made each rocket area of effect ten times as it is now, and reduced its cost to 20 fuel, and a thread was made crying OP (rightly).
Then I could say "Well, you complained about the Katyusha so now you have no right to complain about the new Stuka, they BOTH overperform." Would I be right to say that? Or would you want to bash my head in with a brick?
Does, for example, complaining about Obersoldaten somehow disqualify me from defending Riflemen damage, in the same way as expressing my opinion on Stuka apparently makes all my opinions on Katyusha null and void for all eternity? Where is the limit to that?
Great post. Quoted so more people will read it.
IMHO arty is about removing units from entrenched positions not blob control. MG's should control the crowds. |
Keep them coming! I hope you plan on doing an entry or 2 on the small arms/uniform section of the Museum. |
To add my $0.02
I do not feel that all Soviet weapons teams need a crew member decrease; IMHO only maxims require this. Should this change occur to the maxim, I would hope to see a some adjustments to the crew to ensure that there isn't a greater probability of the a full health unit being wiped by single events (grenades, mines, indirect fire).
In addition, I would hope to see the retreat-dropthegun-recrew thing sorted. I feel that this would be too great of an issue with a 4 man squad.
I disagree with those that suggest that the maxim requires a performance buff "in trade" for a squad member decrease. I feel their current in game damage output is appropriate; it's their durability that is the issue. |
I don't mind opinions as long as they're somewhat rational/reasonable with a hint of being subjective(and those opinions are by someone who plays the game well/understands it). But the things I have seen Dane endorse/write on certain topics regarding balance have made me lose faith in his opinion completely. He is a swell caster, but balance is not his department of strengths. So, that is why I said what I said, and providing statistics/points countering his own in that video would feel like a waste of time to me considering it is someone who is most likely biased.(However if you really want me too, I shall write up a 1 page report on how wrong Dane is)
You don't need to counter his points. Do it if you want to be part of this discussion.
However, I humbly suggest that if you're not going to participate in an on topic discussion, but you're simply going to trivialize someone else based on your own bias of that individual, that you keep your opinion to yourself.
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CieZ - I for one really appreciate your insightful well written posts. |
I have nothing against Dane, in fact I enjoy watching Dane's casts. However, his opinion on balance after reading several of his statements/opinions gave off to me a huge case of the fanboi. Not to say he is exactly(even though he's admitted to being one several times while streaming). I'd be glad to lay down several facts and statistics proving him wrong since you requested it, but I have, as I always do in the past respond with facts,an objective opinion, and an open mind on certain balance qwerks. Though I do get annoyed when the obvious(and yes there are still a couple on this very forum) fanboi comes down and completely derails the thread with super radical or completely biased statements that make me want to cringe every time I hear or read them. Cruzz can also back me up on Dane's balance critique.
We are all favor one faction to a certain extent, and all of us have biases. I find the fact he calls himself the minister of propaganda oddly honest. Its great that you enjoy his casts, I do too.
I agree with you that it is difficult to to have a fruitful discussion when a party is unaware of their bias, purposely drives their position to the extreme end of things or they only have not explored the other side of the debate. I also find it frustrating, it clouds the truth of issues in a thick fog. You are right there are several that haunt this forum.
However, you have not laid down anything other than a cheap jab. Based on your post, I don't sense an open mind nor do I see an intelligent post countering Danes point of view. If you'd be glad to lay out an opposing statement than do it! Don't make excuses or ask another forum member to do the leg work for you. I'd love to read some of your insight.
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