Well, I can present a reason, dunno if it is what IpKai is thinking.
Everyone cried for this during beta, giving exhaustive reasons and presentations on why the CoH2 UI was rubbish.
If you make it a DLC, you are in effect paying Relic extra for making a shitty solution in the first place and grubbing in money later. It's simply too dirty.
Thanks for the reply.
I've gone back and reviewed most of the threads (on COH2.org) pertaining to the user interface. The majority of the comments were "it's sucks make it better". Lots of comparisons to other RTS's. Typically there was very little specifics or explanation of the above. A summery of specific UI (Task bar) complains/suggestions were:
Items addressed:
Commander location - Changed as per community request.(was vertical on the right)
Color scheme - Changed as per community request. (was green is now blue)
XP display - option added to display as it was in CoH as per community request
Different symbols on the mini map for different units - Partially address
Items not addressed:
Font issue too much Italic - I don't think this was changed. Can anyone remember if this has changed over time?
Unit display shields - Not addressed - Some wanted the VCoh shields some preferred the new style.
The amount of wasted space in "the bridge" where unit descriptions are displayed. I could only find a few comments pertaining to this.
Resource layout - Not addressed - The community wanted resources stacked vertically not horizontally. The community heavily favored this.
Of the items not address, I feel the majority are design choices. They're not right or wrong and are up to the discretion of the designers. However, I am puzzled as to why the last point, the vertical resource layout, was not changed. I can not remember a single supportive comment towards the horizontal layout. While it is the designers choice, I feel it is foolish to ignore the wishes of the majority of your customers.
To summarize:
I got the impression that most players providing feedback were huge fans of CoH and wanted it to have the very best UI of everything. It seems many are disappointed that the UI is not "better/different".
Some changes were made based on community feedback
Some changes suggested by the community were not implemented.
I could not find anything to suggest that Relic made promises with respect to upgrading or changing the UI. In fact the only hearsay I found was they weren't planning any changes and we needed to adapt. (See Tommy's thread on 4 things to make CoH2 better. Note this was just after release and a few changes, like the mini map icon thing, have happened contrary to the hearsay.)
If anyone has any additional information please post me some links.