All infantry except for G43 equipped Ostheer infantry need to be still to fire, Ostheer is in fact the only faction that breaks this rule.
Look at the stats, Volks, Grens and Cons are all tied for worst moving penalties; rifles and penals are significantly better. Then look at upgrades:
BAR Rifles - Can Fire on the move
Bren IS - Effectively zero 'ready aim' time, so they can stutter-step
Cons w/ PPSH - SMG, fires on the move
STG Volks - STG can fire on the mov
Vs.
Grens w/ LMG42 - Can't fire while moving, awful 'ready aim' time
G43s (which I removed from my post, before yours), do give some decent 'on the move' power to Grens, but they're doctrinal.
This also assumes the side facing the pack howitzer has absolutely no indirect fire or vehicles of his own whatsoever, and no team weapons that the pack howitzer should be firing at instead.
Pak howitzer out-ranges mortars (2x the range on barrage), so they aren't a problem.
Vehicles shouldn't be a problem, since we're at mid game; they're not rushing USF backlines that often, especially if your PAK is defended (mines, M36s, etc.)
No one's going to build team weapons since two PAKs will insta-wipe (or retreat) them, so MG42s aren't an issue either.
How would you even nerf this thing without making it totally superflous? Ive already outlined why I think you guys are full of shit, and the fact nobody can come up with some role for it other than what it does after so many threads on this topic is more indicative of a refusal to adapt strategy.
Same way the OST Vet 3 Turbo mortar was nerfed - lower the auto-fire strength (i.e. ROF, accuracy). That's the
entire issue. It's roll is being a long range IDF weapon; that's it. It's like a mortar, except with more range, WP barrage, and HEAT barrage.
As for no input, most of the shit in this game takes no input. I dont get this line of criticism whatsoever. Its not like the pack howitzer is going to automatically spawn three rifle squads and an AT gun to defend itself. Its not like you have to tell an Ostwind to barrage infantry.
The entire game is design around high amounts of micro. The ostwind you (sometimes) need to tell to manually target squads, you need to move it manually, etc. The PAK howitzer you put into a position... and then do nothing with. And then it erases OST units.
Also defending a unit is not the same as micro'ing the unit.
Givme rocket arty in cpt. tier and we gut
This was suggested in the other thread, and moving the Calliope into cpt. might actually work well. It might need some adjustment though, and the M8A1 would likely also need adjustments, but it's a valid suggestion.
Oh, and a sniper in tier 1. I think snipers piss off static players just as much though :{
Then we'd need to give one to OKW as well. I'd be fine with this, too.