Are you even playing 3vs3, 4vs4 allies?^^ Do you have fun to watch your tanks dying per 2 hits?
Why don't people utilize infantry AT and indirect fire against Elefants and JTs?
Any map where an elefant or JT can be flanked is not a good map for elefants and JTs.
Any map where an elefant or JT can be safe from easy flanks is a map where indirect fire can perpetually saturate the elefant and/or JT's position. (Since they have no flanks to maneuver to. Also, unturreted vehicles, essentially by definition, are terrible at maneuvering to flanks in the first place.)
Elefants and JTs are powerless against infantry in an extreme sense.
Look, the (im)pending changes aside, this is something that has puzzled me about these recent mod-patches. These units got critical weaknesses, but arguments about them never seem to address them, like at all, from either side of the issue.
And usually my tanks aren't destroyed in '2 hits'. They usually die in one volley from multiple sources. The case is almost always that one or two of my tanks dies in one less hit than normal from taking an Elefant or JT shot. Those tanks fire so slowly that it's actually pretty damn rare that the same tank is hit twice by an Elefant or JT.
Hell a calliope barrage and a single live version jackson can wtf pwn an elefants whole position. The limiting factor is more about whether or not a surviving gren is around to faust than anything else.