/moved to scrap yard
Best of luck in your quest
I'm sorry but the scrap yard is for off topic posts, this is clearly on-topic as it concerns CoH2 ladder play and the development of the game.
Please place this thread back into CoH2 Central. |
I am going to become the number 1 ladder player on Axis, both OST and OKW. After this, I will infiltrate myself into the balance team to unleash my master plan that is to nerf every Axis unit currently on the roster. For my coup de grace I will delete OKW from the game.
Cap it, it’s time for #punishedgooner |
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Panzerfusilier buff is well deserved. Glad I started that thread.
no they were a BALANCED unit which is why you think buffs are deserved. If you can't a-move an axis unit and beat the allies, its underpowered according to this forum. Pfussies had all tools they needed, great late scaling vet that would actually help OKW mid and late game but they just werent a no brainer 0cp for axis mains, so of course it needed to be buffed.
There are people asking for the fucking panther to get buffed on these forums for fucks sake. |
Commando panther is tied to tech, why do you say its untouched? Btw i dont have any intention to start an argument about my rank with okw, if u think that im bad - fine.
Regarding 1.3:
- changes to pfussies are welcome, esspecially the lower upgrade costs
-assault artillery seems finally to be usefull, looking forward to use breakthrough commander
-not so sure if the changes to falls are necessary, please keep an eye on the unit
-last but not least a change that i really dislike: putting the hetzer behind panzer author. will kill this unit, it just dont have no window of opp. Why not increase fuel cost (+20) but making it available in the first stage of the schwere?
Yes, youre happy with the buffs and the balance changes you don't like, you'll ask to be reverted or changed to buffs. Thats why this method of doing balance is moronic. All of you just call for your favorite units to get buffs and then slam the allies threads with nerf requests. |
Have you read the patchnotes? 2 best faction commanders were nerft hard, the main line inf is more expensive and finally the starting ressources are lowered. How can you maintain such a nonsense considering these facts.
Feedback is certainly missing but your post is not helpful at all.
you were saying? fresh hot plate of OKW buffs for you. hopefully itll make winning with OKW a bit easier because that was a problem before
Also, spec ops still untouched. |
Can we get back on pfusi please?
why you do invise my comment when it literally says the same thing as you? Stug Life takes every thread and spins it in another direction to just derail it. its the gods honest truth, not a personal attack. No matter how many times you ask him nicely to stay on topic he won't. Further more he calls for bans on other people to for the exact same thing he does but somehow his posts are never invised. |
any unit with high HP with decent armour will be OP when spammed, but most high HP and armour units are limited to 1, hence the Churchill is in a unique spot and difficult to balance. Increasing the pop cap for now is a right step, no need to overnerf the unit
you're not providing feedback, you're just trying to make it easier for you to win on live. You're an axis main, thats pretty obvious. If you check the OKW and OST patch discussions, it is just axis mains asking for more buffs. If you look at the USF, SU, UKF discussions, it is just axis mains asking for more nerfs. |
3. The Mortar Halftrack: this unit is primarily used for White phosphorus. If this is adjusted i think a buff to make the regular mortar more effective is required or the unit will not be used. The same could be said for the Ostheer mortar halftrack which is not frequently seen as well.
Is this unit currently considered to be over performing in general? I do not see it as such but would appreciate clarification on what perspective the balance team have on this unit.
Mrgame2 and Thekingsown10 made enough threads bitching about the white phosphorus that balance team nerfed it by 300% |
devils advocate.
maybe stop camping in your spot and play aggresive, so okw and his friends can´t setup his camp too?
hahahahahAHAHAHAHAHHAHA
you dont know how the IRHT works and the inherent bug tied to it do you? the unit should be deleted from the game, its banned in tournaments for a reason. |
Ok, so I guess I had some misconceptions about the unit to begin with. Yes the stuart is a light vehicle but I think most agree it's a premium light with the 70 fuel cost and the fact its build on a tank chassis which comes with solid armor. I just thought it would perform better than it did against ostwind. I tried to screen my stuart with infantry but they don't last very long next to the ostwind lol. I guess zooked up rangers would be the best.
I don't know, maybe if ostwind got a bit of a health nerf it would feel more balanced. As it is, it's extremely hard to dislodge and its DPS is obviously more than enough to 1v1 anything that isnt a medium. Maybe other factions have easier matchups against it than USF. I just hate I need to roll out a sherman to reliably kill it. Even two atgs can get kited or outright killed by an ostwind before its dead.
Open to any l2p suggestions as well. |