(...)
Okay, the root of this is that we disagree on the Penal satchel in the first place. While I'd rather prefer to have a normal grenade, the satchel is mostly fine in my opinion.
I will skip over quite a few other points because I think it would derail too much (like Penal AT satchel exclusive with normal satchel and the whole balance team thing).
Just the last two points:
- IS having both grenade and HGB: Yes, suboptimal from a design point. But it's also in the current live game and does not cause balance problems. One could change it, but this would only lead to more issues that need fixing (for example: Giving the HGB to Sappers only, which is basically a nerf for usability as Sappers are occupied with repairing and there are only 1-2 on the field. This in turn would be a slight nerf for Hammer Tactics, which would require a buff in another domain etc etc.).
- reverting to inital HGB design: I'm not sure from which built the inital design you're talking about stems. But as far as I remember the HGB has not been changed for a long time. So you want to implement an old design into the new build and this is your argument that the implementation will be seamless and balance issues cannot arise? Sorry, but this does not make any sense. Old designs can of course cause issues in the current build.