Additionally, the new HQ medic squad will have poor healing, meant to be barely adequate to occasionally heal a support squad and allow non IS-heavy builds to function, but not enough to completely substitute healing IS. I do not expect to see a huge increase in pyrotechnics upgrades.
Tightrope demo the healing on our behalf.
So it needs a little micro tax BUT the manual healing is FAST
The auto aoe heal while slow, seems to stack with manual healing for ultra fast 'free' healing!
21m mark
https://www.youtube.com/watch?v=bHCZntDLfOA