its a piss poor example. a one off vs an obviously incapable opponent is not a basis for a balance discussion, nor is an RNG anomaly. i once saw a puma OHK a 5 man captain squad, puma AI too strong? why does it have 50 range and counter infantry?
Because in the exact same situation with a T70... the T70 does it better... yes this isnt exactly a stuart balancing forum... and i never asked for stuart buffs... but the can of worms was opened by a comment not too long ago... |
if so then, make maxims more mobile, you just cant buff that sucker carelessly without having a maxim spam meta all over again.
Maybe maxims could enjoy acc bonus when their vet1 is used... they are durable enough and vet quite fast
Making them more mobile actually promotes their spam as conscripts continue to remain shit without ppshs.. making maxims a preferrable alternative to the shitty conscript
Refer to the thread i made on the maxim for more details on that..
Maxims need suppression and dps buffs not mobility buffs |
50 cal could get a serious damage upgrade, maybe if it drops fast enough a couple models, volks/grens/pgren should retreat before getting wiped, instead of waiting to the mg to suppress them.
Vickers could get some accuracy bonus to achieve the same (since vickers had smaller calliber)
This way factions keep some asymmetry, yet achieve similar results. Lights vehicles for axis could get affected too, but one step a time.
The 50 is the best mg ingame outside of an mg42 firing incediary rounds... it doesnt need a buff... only the vickers and maxim do... |
Equating the teller to the demo is moronic. You can use one sweeper squad to protect your one light tank from mines, you can't sweep every point for all 6 of your infantry squads at the same time.
OHKing lights is lame, but lights are so strong in the meta right now that removing the teller lethality will mess up the faction balance. You already see the puma in 4/5 ostheer matches, it will make ostheer rely on it even more. Need a full overhaul of light vehicle balance if you want to make the teller not OHK them.
Perhaps... but i as a wehr player would be fine with heavy engine damage... it would make it much easier for me to relocate a pak 40 and kill it... at least i also have to followup on my prey rather than have an instant win on my hands |
Massive buff for the Stuart because if it's behind enemy lines it could just self repair its engine and call it a day.
Ost above all IMO need the heavy mine (well, CURRENT brits could use it pretty bad, but when they get their 5 man 210mp piat armed snare machines they might not so much) simply due to the impact such vehicles can have on the small squads. Like the MG42s Supreme performance it keeps dives shallow.
Well tbh i find stuarts underwhelming... i once had a game as okw where i simply let the stuart fire at volks under green cover and helt it at bay long enough for me to get a panicrakaten and kill it... |
Because beeing able to kill a Vet 5 obersquad with Mg 34 with a single click just isn't balanced at all.
Put it next to houses or on a retreat path or use it for something else than killing infantry.
Because being able to win a match instantly via a T70 hitting a teller just isnt balanced at all
Your words not mine
Putting it on houses doesnt guarantee a house kill... putting it in a retreat path usually means its spotted...
Do you even play as the soviets? Do you understand how useless the demo is now? |
PLS try to use less offensive language.
And no I am no, I am simply pointing out that Valentine is currently one of the best "crushers" in the game.
I suggest you try the unit yourself and draw you own conclusions.
I wasnt trying to be offensive... i was asking if you were bitching about the valentine... anyways being a good crusher doesnt make it a good tank... and ukf sucks big time for me to play it without getting cancer |
That is inaccurate "Valentine" still has a rotation of 38 which was the problematic value with the M10. Things get even worse since the unit goes up to 8.4 speed, 45.6 rotation, target size 16.2 with veterancy and that is without even using war speed, while it can call in barrages while it is roaming around enemy units.
Are you seriously bitching about the valentine? Like seriously man... wtf? |
i concur... remove them both temporarily until its fixed... not only are these maphacks broken... theyre actually buggingly broken |
Maybe if panzerfaust was capable of hitting light vehicles we wouldn't need OHK mines
yeah... why does the panzerfaust randomly miss anyways? that bug has been around since conception... relic ples :/ |