I do admit a mistake on the value, wasn't typo, but the value on stg was incorrect, I also re-checked to get to know how that mistake happened.
My original point still stands.
So let's break it down.
Let's even consider 7 range as "close range", i'll concede that it is even more realistic than 1 range, and 34 range as long, so the conditions you chose.
Per rifle
Stv 2,121-0,766
Stg 3,75-0.104
Total
Stv 6,363-2.298
Stg 7.5-0,108
So, AT THE VERY BEST CASE, the close range difference between the two upgrades is 1,14 dps, and the long range difference, using 34, is 2.190 in favour of stv.
Stv cost 45, stg cost 60
How one ends up being "opie no brainer stg blob" and the other is "bad stv not worth upgrade" ? |
Yeah, just read, 5 dps PER RIFLE doesn't make sense, i think he typoed |
At what range? Cherry picking ranges now?
Actually at range 35 the ST has less DPS than the K98 (range ST 1.446 K98 1.807 source Cruzz)
Your number might not wrong (it not even worth checking), "but they most certainly do not tell full story."
At the best possible spot, 7 range, where the near range of stg is set, so stg reached its peak dps while kar 98k obviously did not
So yeah, there's this 2 meters spot, least could we care that for the remaining range the difference is less and that at long range stv beat stg in terms of being an upgrade.
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The numbers are 4,5 DPS increase at close range and 2 DPS increase at long range.
These are the numbers.
This is why I have said vippers % values are manipulative - they are not wrong, but they most certainly do not tell full story.
In theory, boost of 0,01 DPS is also a DPS increase that would "prove me wrong", but my argument is -NOT- proven wrong at all, my argument is that increase for the cost is laughably low and numbers only -CONFIRM- that. Take literally any other weapon upgrade, check HOW MUCH ACTUAL DPS THEY ADD and then come back here.
If weapon upgrade should be % increase, then LMG42 deserves a massive nerf to the level of Brens or even DP-28s.
If weapon upgrade should increase DPS by at least 6 to 8 DPS(the weakest weapon up until now costing 45 muni, DP-28), then SVTs are quite underpowered here.
If weapon upgrade that function as sherable, therefore between team sharing is intended, then weapon upgrade that LOWERS DPS of squads is as underpowered as it gets.
Numbers, actual DPS numbers only support me.
Volks stg increase close dps by roughly 5 and NERFS its dps of almost 1 point, i guess it's not a good upgrade since it doesn't fit those "requirements", especially considering its cost.
It's almost like unit cost + models count and utility are the actual reason why dp28 is worse than mg42, and stv is a strong upgrade for cons.
Wait, wasn't it the "muh OPIE no brainer upgrade ?", all of the sudden a cheaper upgrade with an extremely similar dps increase and that s also no brainer is shit ?
Since CE flamer + double stv is totally fine pios + flamer + double volks stg is fine too, right ?
TL-DR: when cons will have 4 models the stv upgrade will be considered "weak" and when guards will have 4 models dp28 will perform like mg42. |
Not sure if sarcasm or serious, I'll just assume sarcasm.
Yeah, minus the weapon upgrade actually being useful on infantry that matters.
I'll somehow survive CEs suddenly being able to stand up to pios...
Except numbers proved your wrong on both points.
love how you are trying to do mental gymnastic and underplaying stv throught semantics while specifically avoiding the posts where actual arguments are brought.
Rich from someone spending half the time here throwing bias accusations at people. |
OMG, imagine RE with heavy engineer upgrade and SVT... NOOOO WAY
This is basically Penals with brits halftrack weaponry all over again guys |
guys take a moment i fixed both images and numbers, check Royal engies DPS with SVTs...
Yep, just one of the reasons why airdrop weapons doesn't work. |
SVT give 3 SVT riflers so you can have:
RE x3SVT +1 flamer +1 M1 carbine at vet 3
or
RE x3SVT +rifle grenade+1 M1 carbine at vet 3
or
Sapper 2 vickers K+3 SVT
Or
Sapper 1 Flamer +3 SVT+ Bren
or
C.E. Flamer +3 SVT
or
Commando 1 bren+3SVT+1 sten
and so on...
Even more broken is that's the case.
Why are they scared of just saying they want to give cons stv and cut this Bull*# lmao
Add a direct upgrade and be done with it. |
How?
Engineer units do not have combat scaling,
CE have a 20% and 15% accuracy bonus
An SVT fired from vet 3 combat engineers has a mid range accuracy that is only 0.2 less than VET 3 penals, and that's for the cheapest unit in game that happens to carry 2 rifles of those and a flamethrower on top of that.
It will be absolutely broken, no different from rear flamer with bar |
I don't know if it has been posted yet, but as asked by distrofio
https://coh2db.com/stats/#97
There should be a graph with both dps curves to compare.
If it doesn't work
https://imgur.com/a/GekOTUr
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