Indeed, which is why I still don't understand why my ideas are unheard. Are my ideas so radical that making the cromwell or KT not miss blindly every 3/4 shots too extreme? Not trying to attack miragefla, but him stating "the kt is fine, it just needs a small cost reduction" is absolutely laughable when you look at past tourney usage. KotH and SCC combined there was only 1 usage to my knowledge. And the person who used it was you, and you lost with that unit.
Dont recall building a KT in either of those two (my memory could be failing me though). And tbh, yes. Any change to the cromwell's or KT's scatter can massively swing their effectiveness. Buffing scatter can easily change a tank into a wipe machine.
Furthermore, I've said much the same thing that miragefla has, the KT probably needs minor adjustments because the reason why the KT isnt built doesnt even really have to do with its performance. Floating 280 fuel against another top player just doesn't work. Any situation where you can float that much fuel without losing is a situation where spending that fuel in any other way would have closed out the game already.
Let me illustrate it with an extreme example: what if you had a vehicle that costed 400 fuel, and it basically won you the game if you got it. It would still never be used. The effectiveness of the unit is irrelevant, the point is that any situation where you could have floated that much fuel is a situation where you could have just won without getting that unit. And to be honest, 400 fuel isnt even THAT far off of how much a KT costs. Mech costs 65 fuel, so the KT's effective cost is around 345. This cost increased since the last patch, which could be a compounding factor in why its not used as much/at all. Since mech was the meta last patch, you already had mech, battlegroup, and schewerer up when you were getting your first tank; therefore, the KT effectively costed 280 fuel (and 720 manpower). Since most players wont have mech when they get their schwerer up, the KT now effectively costs 345 fuel (and 1020 manpower).