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russian armor

Early Langreskaya Base Pin

by Jae For Jett 24th February 2018, 23:20 PM
  • [00:00:14] ◤MoronPark◢ KIMBO MAD SLICE: do i know u
  • [00:04:01] ◤MoronPark◢ KIMBO MAD SLICE: XDDD
  • [00:04:04] ◤MoronPark◢ KIMBO MAD SLICE: WTF
  • [00:04:06] Jae for Jett: XD
  • [00:04:53] ◤MoronPark◢ KIMBO MAD SLICE: fkn abuser
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Patch: 3.0.0.21799
Duration: 00:04:57
24 Feb 2018, 23:20 PM
#1
avatar of Jae For Jett
Senior Strategist Badge

Posts: 1002 | Subs: 2

Just a small aspect of Langreskaya that can be devastating in niche circumstances; a strategy to keep in mind when a northern opponent doesn't focus their own cutoff. Works best against USF because of how far forward their base is and because of their lack of t0 HMGs.
26 Feb 2018, 19:21 PM
#2
avatar of Joshua85

Posts: 606

Just a small aspect of Langreskaya that can be devastating in niche circumstances; a strategy to keep in mind when a northern opponent doesn't focus their own cutoff. Works best against USF because of how far forward their base is and because of their lack of t0 HMGs.



Well hot damn! Not think I would have the stones to try to pull this off :D

How would you have countered this if someone used this strat against you?
26 Feb 2018, 21:54 PM
#3
avatar of Jae For Jett
Senior Strategist Badge

Posts: 1002 | Subs: 2

Well, the best counter is to not let them do it in the first place. He gave me a lot of time to set up on his cut off (like the sandbags on the capture flag) and get all of my units there. A different capping order by him could have given him a lot more field presence down the center of the map and prevented this to begin with. Assuming its already happened to me though, exiting the base through the far left side is one approach and blobbing the cutoff to take it back if the enemies forces are even slightly spread is another.
27 Feb 2018, 00:22 AM
#4
avatar of KIMBO MAD SLICE

Posts: 226 | Subs: 1

Permanently Banned
That is a bug it should be patched, I could counter it but wasn't aware of such a stupid glitch on this map
27 Feb 2018, 02:26 AM
#5
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

It's not a bug or a glitch, it's just poop map design of the base mgs.
27 Feb 2018, 08:36 AM
#6
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

The heavy cover at the corner of each base has always been out of range of HQ bunkers - which is the exact same reason why no other competitive map has heavy cover in their HQ area. This is an exploit and nothing more. Kudos for getting infantry close enough to pull it off, however!
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