Profile of blvckdream
General Information
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality: Germany
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality: Germany
Signature
Post History of blvckdream
Thread: Is OKW a early game advantage faction?30 May 2018, 11:12 AM
Yes OKW has a advantage in early game. Brits are average at best at any stage of the game. In: Strategy Desk |
Thread: How can you stand usf.30 May 2018, 08:23 AM
I think even my troll attempt about Calliope being OP was more believable than this. In: Lobby |
Thread: Advanced Emplacements Commander29 May 2018, 13:48 PM
This doctrine should have never been put into the game. It kills all fun playing it and makes ppl turn away from the game. So yes soft-removing it out of the game is a good thing. In: COH2 Balance |
Thread: Advanced Emplacements Commander29 May 2018, 12:36 PM
This is the only doctrine that deserved to get "balanced" out of the game. It´s terrible right now, thank god. In: COH2 Balance |
Thread: Strongest Faction?29 May 2018, 08:53 AM
Ost or Soviets, but I would say it's also map dependent. Lots of buildings for MG42's will favour the ost whereas maps with lots of flanking room may favour the Soviets. Not always but it still has an input. I don´t think garrison heavy maps favour Ost...Wide open maps like Crossing in the Woods favour Ost because of LMG gren long range DPS and difficulty facing MG42s. Brits don´t need cheaper mainline infantry IMO. What they need is making all their useless crap abilities and units that got overnerfed useful again. Arty Cover, Sexton, Valentine, Crocodile, Comet, Air Supremacy, etc. Most of their doctrines are just very meh after all these nerfs. They also need better tanks. None of their tanks really cut it other than Centaur which can´t do shit vs tanks anyways. In: COH2 Gameplay |
Thread: Lets talk about USF Tactical Support Company28 May 2018, 18:26 PM
Damn and I was thinking people would fall for it Need to be more subtle next time In: COH2 Balance |
Thread: Lets talk about USF Tactical Support Company28 May 2018, 18:02 PM
But the combination is just so good. Calliope can´t be countered effectivly. They have good range + HP. You can´t just dive them like you can dive Stuka and Panzerwerfer. They will win you the game slowly over the time especially with Recon and P47 strafe to prepare attacks or defend vs blobs. In: COH2 Balance |
Thread: Lets talk about USF Tactical Support Company28 May 2018, 16:50 PM
I don´t know why this doesn´t get discussed more often... This doctrine is kind of OP in my opinion. You get the 3 CP M1919s. Which are fine since they can´t be double equipped anymore. Not complaining about that. But now the problems start, you get the P47 recon run at 4 CP which is just unfair in combination with the Calliopes. No other faction gets to have good arty in a doctrine with such good recon. Then you get 5 CP M5 half truck which can be equipped with AA package to shoot down any plane in the game instantly. It´s the best AA vehicle. Yes it´s situational but still. Very useful. Then 6 CP you get the P47 AI strafin run. Just look at my example to see how OP it is. You basically pay 125 muni to supress units. Ok the ability needs to be timed/placed right to work and you have time to move your units 10m away from the red smoke but on top of supression it also deals damage. Why is this neccesary? You can use it to supress MGs and infantry blobs and just steamroll everything with your rifles. And now the worst offender. The Calliope. In combination with the recon you can basically kill every enemy unit from halway across the map. Calliope has way more range than any other rocket arty. Yes the rockets dont come as fast anymore thanks to the recent nerf but the Calliope is basically not counterable. It has twice the range of other rocket arty. What can you do against it? It will just slowly kill all your units. Thoughts? In: COH2 Balance |
Thread: Mobile Defence doctrine28 May 2018, 14:02 PM
how is this commander that was balanced until now and got nerfed in last patch for "reason" is now op ? It was even more OP before SBP hit. In: COH2 Balance |
Thread: Mobile Defence doctrine27 May 2018, 20:42 PM
M10 requires Major. In: COH2 Balance |
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Latest replays uploaded by blvckdream
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