10% chance the finals will have an exciting ace game.
Thats 100% wrong. Finals will be close because no one can win as Allies. Axis too op.
Thread: GCS2 Banter, predictions, and memes thread.5 Jun 2018, 18:37 PM
Thats 100% wrong. Finals will be close because no one can win as Allies. Axis too op. In: GCS Discussion |
Thread: Bren Downgrade5 Jun 2018, 18:19 PM
I've heard frequent reports that the new 45 munition Bren Guns are actually a DPS downgrade to the Infantry Section in certain circumstances. They always did less damage in CQC. The last accuracy nerf didn´t change anything in that regard. It´s still a no brainer to go for Brens if you can afford them. You always want to fight at the biggest range possible no matter if you have Brens or not. CQC with infantry sections needs to be avoided as much as pobbile. Bren upgrade doesn´t change that. Mid-range and long-range DPS boost with Brens is way more important than slightly lower CQC DPS. So yes, go for Brens whenever you have the ressources to do so. In: COH2 Gameplay |
Thread: Barbarossa Live Casting Schedule5 Jun 2018, 18:13 PM
There should definitly NOT be a German language GCS2 stream just because of the huge number of people that would stay away from the official streams. In every COH2 stream Germans are by far the biggest group of viewers. It would be a bad idea to have 600 people watch the official stream while 600 people watch a German stream and another 100 watch Maza.(I dont know about the numbers, just making them up). Pretty sure most German coh2 community members don´t even want a seperate stream anyways. In: GCS Discussion |
Thread: Mobile Defence doctrine5 Jun 2018, 18:03 PM
Pumas are high skill units. If you lose sight of them for just a second you can lose them in a blink of an eye. It's not efficient for a player to spam pumas to counter mediums especially if the pumas don't have numerical superiority. Easy way to counter puma spam is to get premium mediums which have better armor and health and can chase down isolated pumas easily. Bait the pumas into tight corners. Mines, at guns, etc. L2P issue. Yeah...top 10 1v1 players just need to L2P. You heard it here first. EZ In: COH2 Balance |
Thread: Spring Update - Balance thread5 Jun 2018, 17:36 PM
Haha what the hell has youtube got to do with it? Just admit that you were blatantly wrong and move on. But no....Riflemen "won because youtube"... You claimed Riflemen can easily charge Grenadiers in green cover and win. I showed you that this is not true. Instead of thanking me for improving your coh2 understanding and knowledge you just bring MGs into it. Not sure what they have to do with anything but OK. Blind axis fanboys are the worst I swear.... In: COH2 Balance |
Thread: Spring Update - Balance thread5 Jun 2018, 17:22 PM
You said riflemen can charge green cover grens and win easily: https://www.youtube.com/watch?v=OLPpjBDS8U8&feature=youtu.be They cant even reliably beat them with 120muni double bar investment at vet 3: https://www.youtube.com/watch?v=9W587RMWn80&feature=youtu.be Here is the example of Riflemen vs G43 Grens...Which Grens easily win. So yeah...your entire statement is pretty much wrong. https://www.youtube.com/watch?v=pvPbWoIFPzc&feature=youtu.be So a fair balanced post would be: Riflemen cant charge Grenadiers unless they have double bar vet 3 and even then it´s to close to call and can go either way. If Grens have G43 there is no way your Riflemen can charge them and win. Your point that "Riflemen can easily charge Grens" is therefore proven wrong. GG WP In: COH2 Balance |
Thread: Spring Update - Balance thread5 Jun 2018, 16:38 PM
So you really want me to prove you wrong then? Fine. In: COH2 Balance |
Thread: Does 4vs4 deserve more attention from relic? (CoH3?)5 Jun 2018, 15:45 PM
Bring back City 17 lol...Not sure why it was deleted. Yes it´s unbalanced but so many maps are and no one deletes them. In: COH2 Gameplay |
Thread: Spring Update - Balance thread5 Jun 2018, 15:10 PM
Whats free about it? In: COH2 Balance |
Thread: Spring Update - Balance thread5 Jun 2018, 15:08 PM
Basically all of this is completly wrong. FeelsBadMan Brits dont autowin behind heavy cover beacause of grenades. They are either getting killed or have to move. Moving= losing infantry fights because Brits have the worst moving accuracy in COH2 plus are bad out of cover. Volks lava nades denies them cover/garrison and then Volks can beat them unless Section has double Bren + 5 man upgrade (so basically only late-game). G43 Grens eat them alive too because they dont lose much DPS closing in. Infantry sections scale very well and are very good if you can manage to double equip them and buy the 5 men upgrade but they aren´t good early game at all because STGs and LMG42s or G43s come earlier than their weapon upgrade and bolster. Plus UKF players typically don´t tech nades until they have a tank out so that´s another big drawback of infantry sections. Grenadiers cant be charged by any mainline infantry apart from PPSH cons with urra. They will flat out win vs Riflemen, normal Cons and Sections if they can just sit in cover and wait for enemy to get to them. If you don´t believe me I can just show you in cheat mode. You completly underestimate Grenadiers. They are great and super cost effective if played right. Mortar pit is super hard to defend at the moment. Even top players fail to protect their mortar pits. It´s not a L2P issue. Plus mortar pit is only effective in a specific area, which is a huge drawback. They are just not good at the moment. If you don´t believe it just play UKF and build mortar pits. See how well it goes. From my experience playing 2v2 they are a failure in 90% of cases. No matter if I build them, opponent builds them or my teammate. In: COH2 Balance |
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