It's almost as if you don't play your own game. In fact, a Dev commented on twitch they didn't play much after launch. And from other dev statements there seems to be an over reliance on internal metrics & statistical data that in no way gives an accurate picture of real play. So it appears there's a disconnect between what the Dev team sees as 'the current state of play' and what the actual 'current game play' is that the community experiences.
So one unnamed dev says that they haven't played much in the three weeks since launch and that means we don't play? If all we did was play the game then updates would take longer, we have to actually work on it.
We employ some top level players. Is everyone who works at Relic a top level player? Nope. I'm not, for example. But the people who've played our balance testers tend to find them pretty good players.
If you consider those to be unreasonable questions that can't be answered then we have to assume there is no answer... and that this game is basically set aside in terms of development or worse, DOA.
If you want to put some arbitrary metrics on what you consider the game as being DOA, that's up to you. We'll continue to support the game regardless, and work to make it even better for all the fans. We'd love for you to be one of those, and to have a dialogue about it, but there's not point if at all points we keep getting, "Either do this or the game is DOA."
It's also important to remember that we have an entire community to service and support. The competitive community is a small part of that. An important part and a part that we want to grow and nurture, but it's only a part. CoH2.org has what, 2,760 members? That's a sliver of the community. Even if you throw the official forums in there we're talking about a small fraction.
You guys are absolutely important, and to be honest you have far more of a voice in how the game is developed than most fans, but we have to work for everyone. Just because there's a thread that says, "This is the most important thing and if Relic doesn't do it now the game is DOA", doesn't mean it's important to anyone other than the people in that thread. If everyone in that thread agrees with them.
It's good to see that some people in the thread here see that we're working hard, and with the community. We really think that's important and how to improve the game. We love your passion for it, and we realize that if you didn't love the game you wouldn't be on a message forum posting about it.
It's clear that you're not living up to your expectations. However we're living up to ours currently, apart from leaderboards. We're going to continue to work to provide what we feel is a fantastic experience playing the game and continue to improve it. This process will take years, as it did with the original. It's a journey as much as a destination.
We look forward to taking that journey with the fans.