The positions at the right, 11 - 34, are from the selected structure or units. The positions at the center are global from the player. I added a custom ability in the commander row once by adding it in the categorie 'army' > 'abilities'. So these positions don't conflict.
Although, I think the abilities in the row above the commander abilities are positioned with SCAR scripts and that's not possible in a tuning pack.
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#Steam AliasWL%Streak
- 1.43965.871+3
- 2.5416.771+1
- 3.447154.744+9
- 4.710249.740+2
- 5.315119.726+11
- 6.320169.654+3
- 7.10551.673-3
- 8.675104.866-1
- 9.10929.790+10
- 10.19665.751+9