The positions at the right, 11 - 34, are from the selected structure or units. The positions at the center are global from the player. I added a custom ability in the commander row once by adding it in the categorie 'army' > 'abilities'. So these positions don't conflict.
Although, I think the abilities in the row above the commander abilities are positioned with SCAR scripts and that's not possible in a tuning pack.
-
#Steam AliasWL%Streak
- 1.737116.864+1
- 2.45065.874+14
- 3.351180.661+6
- 4.379204.650+1
- 5.473301.611+1
- 6.970420.698+1
- 7.323143.693-1
- 8.854232.786+1
- 9.332130.719-3
- 10.325117.735+2