Volks will always be a pain in the ass to balance. Even before the vet nerfs, just a quick overview of their abilities makes them the BEST base infantry in the game. They get the hotly debated flame grenade. They can upgrade their weapons. They even have a snare. On top of that, they build green cover. A truly interesting change would be to remove their ability to build sandbags. Or just let all the base infantry build them for all factions. Cover dictates so much of the early game, or the whole game for that matter, that it might be the most interesting to fiddle with.
Just a thought. For now, balancing volks is always going to be a challenge given their broad utility and effectiveness at every stage of the game.
Volkbags being moved to the Sturmpioneer's building menu could be interesting. Personally I'd like to see everything shuffled around a bit to get rid of STGs and possibly lavanades entirely.
For example:
- Assault Packages in Feuersturm replaced with Panzerfusiliers.
- Sturmpioneers gain the Feuersturm flamethrower upgrade as a stock option.
- Repair boost moved from Panzershreck to minesweeper.
- Sturmpioneers can upgrade minesweepers even when upgraded with a flamethrower or panzershreck.
- Volksgrenadier flame grenades are replaced by the MP40 package's standard grenade.
- Volksgrenadier STGs replaced with MP40s. This upgrade also gives them a closing tool such as the smoke grenade or Sprint.
No more lavanade, but OKW still gets a garrison clearing tool. No more good at all ranges STG upgrade: Volksgrenadiers now transition to CQC in the late game, replacing Sturmpioneers. They are replaced in the long range role by Obersoldaten.