That's why you hate and discriminate against Axis players?
RIP coh 2.
Hate? No.
It's more that anyone who "has a faction" as you put it isn't taken seriously in balance discussions because they don't have an unbiased perspective. If you play exclusively one faction your balance feedback isn't useful.
Can you post something on topic without the need to insult and discriminate Axis players?
This forum is unbelievable. Full of rabid allied jerks.
We had one of those once. He got the same treatment you're getting.
This forum is full of people who see CoH 2 as first and foremost a game and who want it to be balanced, strategically diverse and competitively engaging.
Anyone who sees balance as a competition between "their" faction and the others isn't taken seriously here.
Not 100% percent but some facts in the game are historically accurate. Like the Axis tanks being better than the Allied counterparts, the Tiger tanks being very powerfull, all the weapons, vehicles and tanks are those used in WW2.
How is it not historically accurate? Please explain.
Health bars. Tiny combat ranges. Squad sizes. Standing in the open in front of a machine gun and surviving for more than a few seconds. Paradropping into the middle of a battle. OKW invisibility cloaks. Several people standing at point blank firing at each over and the fight lasting more than a few seconds. Throwing a grenade at your feet and not getting killed by it because it's your grenade. Password protected building doors. Engineers conjuring giant anti-tank emplacements from the dust. Tanks conjuring armour skirts. Infantry only being able to see 35 metres in front of them.
If you want a strategy game that's going for realism and historical accuracy look at Steel Division. CoH 2 is a Relic RTS first and foremost. The WW2 theme is just that. A theme.
Recon Company Raid Tactics ability will now last forever, giving all infantry units +7 vision while not in combat for the rest of the match. Vehicles will lose their capping ability after 45 seconds of being manned, but decrewing and recrewing will give it back again.
How does a bug like that get in there in the first place?