Just for clarification the M3 passenger accuracy nerf applies to Soviet M3? If yes, why is that needed?
They're listed under USF changes, so it's probably the M3 Halftrack in Mechanized.
Those changes should be universal to open top halftracks though. Either all open top halftracks should have the same accuracy penalty for garrisoned squads while moving, or the WC-51 and M3 need UI indicators to communicate that they're 40% worse than other halftracks.
its interesting that armed the ability to do this, often "completely gut the unit/ability and remove it from the game" seems to be the prefered way to go when nerfing AI units
Mines are still really strong, but don't wipe. The Ostwind's capped at two models a shot, but it fires a lot of shots.
Now you want deal a single MG squad you need more than two squad infantry,if limit grande, you can't wiping MG squad with infantry cover quick,so how many infantry need to deal a single MG squad you think?
If you've flanked with the infantry squad, a two model grenade blast will knock it down to two models. Two model MGs don't have good chances of packing up and running.
If you try to kill it frontally with a grenade, it probably won't work any more.