Does this also work on mines that aren't finished? Does it work on demo charges too? |
It looks really good man! The quality looks very professional! I will try it out! Thanks! |
Finally someone who pointed out all the flaws that were missed/ suggested after the submission period!
The only thing with moving the vps vertically is that they will cause more camping, which is not ideal, from testing having them grouped in the north caused larger flanks out of the base and contested the fuel cutoff more. That's the only thing not changing, other than that we are good, all of of this was planned but I had to go the last week of submissions to help my grandparents, so I missed out a lot of work on refinery and market, that was planned adjustments.
Thanks for the screens as well. Makes it much easier to see that we were thinking the same things.
Please be gentle with the map. My baby must not be harmed! |
At first I thought this was going to be about buffing the P47 rocket attack, then I read on...
If anything the German ability is far superior. It is shooting at lower health tanks (in general), it is cheaper, its shots don't miss because of target direction, it can damage infantry mercilessly if they are near the tanks, and it contains its damage in fewer passes making planes less likely to be shot down.
If the problem is the combination with the rifle blob, then the issue you are talking about is rifle blobs. Certainly the USF needs work, but I really don't think a larger problem is this strafing attack.
Both of them are a problem and they are indeed a problem due to the current balance issues.
Blobbing is still too effective for any faction. This in combination with one click deny map abilities is just utter nonsense.
I hate the stuka loiter the most, as I have stated in this thread before. |
I had to stop playing airborne after the p47 became worthless. It misses so much and with OKW getting AA with tech, the planes get shot down if they are there.
Try to keep some AA around so the plane doesn't follow you around the map. Even an m20 is enough to shoot down the planes.
Yeah but Ostwind won't take down the p47s so fast and the P47s are supported by riflemen blob with zooks and bars supported themselves by shermans and or jacksons |
Can they at least, when they actually copy someone´s work again, implement the entirety of someone´s work? Like they only copied 40-50% of Miragefla's mod back then and fucked up the game completely lol. |
So, how would you implement these abilities?
Don´t let them chase you down to your base. This is insane. I have had Stukas strafing my tanks in my base lol. I have had P47s rape my base with rockets, killing all kind of units. |
Just get out of the circle ASAP and stay out of it, not sure how much the Stuka costs, but the P47s costs over 200 munitions, Airborne can't spam it.
Stuka costs 200 too. I hate these abilities, but I hate the stuka the most. |
They are working at intended.
If you are being targeted in red circle, and then run away, you gonna be chased since you were targeted during previous "searching-target" run.
Lol. These freaking devs man lol. So I can simply blob, push in supported by some tanks, drop these abilities and then send the entire tank front back and take the map. |
Why are these abilities able to chase me all across the map? They have this red circle icon on the tactical map when deployed, yet I can be 5 screen lengths away from that in a 2v2 map and the planes still find my vehicles and attack them.
Why is this not yet fixed? If these p47s are supported by riflemen blobs and shermans/jacksons and these stukas are supported by pgren blob or gren blob and some stugs, there is nothing you can do but yield the entire map to just safe your vehicles.
y relic yyy?? |