This is going to push OKW into a very defensive position, wherein they are reliant on snares and mines to keep them alive. I think if Relic intends to keep this change, they should move the JP4 into the battlegroup HQ again.
Will be interesting to see how it plays out when the balance patch hits, but I think this has made OKW into the weakest faction the game has ever seen which is fucking ironic because they were reworked in the first place because people thought they were too weak.
This. This so much.
OKW is turning into a shitty copy of Ostheer. MG42s? Better mg34 suppression? Defensive panzerfausts? On an
offensive faction?
MG34s, like M2HBs, are supposed to be shitty mgs because OKW and USF weren't meant to be very defensive.
Also, people keep saying that faust+raketens are enough vs light vehicle play. I say: No.
With Ostheer, you normally deal with a light vehicle by fausting it, then having your long range pak(a defensive at gun for a defensive faction, normally kept in the back) damage it and hopefully kill it while it retreats but if not, then it will be out of the action for sometime and give you some breathing room.
With the new OKW, you deal with a light vehicle by fausting it, moving your raketen(s) in, then having your raketens roflstomped by the enemy's supporting units and/or by the unit it's meant to kill. lol. Anti tank my ass.
And now let's get to the truck nerfs. With battlegruppe being shitty now thanks to paid medics and no decent AT, OKW players will be sidelined to mechanized because it actually has both decent anti tank and anti infantry. Add to that the fact that paid repairs aren't necessary to get because you already have sturms for repair.
Daed faction. Daed gaem. gg jokesgrenadiers. peace out.