--A good option add to vehicles crews also (although I would rather have replace the vet 1 ability that could be move to elite armor doctrine)
M1 81mm Mortar
--Pls stop buffing the USF mortar.
The unit is simply not weaker than other mortars while it come with no tech unlike other moratrs.
M7 Light Anti-Vehicle Mine
--A good change
Pack Howitzer
--PLS fix the HEAT barrage which is OP.
M15 AA Half-Track
--Good change.
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Other:
--M20 pls bring upgrade inline with other units and replace the MU cost manpower/fuel there is not reason for this inconstancy.
--Major bring in line with other infatry and make smoke and barrage share CD or removed smoke from the unit.
1/ then buff tank crews repairs.
2/ by lacking range than Ost, OKW inderect fire, M81 trully a Mirco mortar. Not to mention going M81 first would give USF a handicap.
3/ Howie in patch test is useless autofire stuff. testing in V3 need around 7-9 barrages to gain vet 2. And yet HEAT is not OP as all. HEAT barrage is the answer for Turrle playstyle even it is not effective as rocket arty.
4/No !, M20 armor skirt update is Balanced. This is unity car, not direct combat armor car. If you want MP/fuel upgrade than change .50 cal to 37mm canon.
5/ He is Major, not your private.
Dont be Silly Vipper. Your proofs are stupid and pointless. Give us a real replay or big test in cheatmode !
Heavy Sapper wont be " fine-ish Combat troops" even with moving speed buff. They are lack of combat vet, take too late and too much investment to gain nearly 97% DPS of MG42 Gren vet 3.
idea 1:
- Increase medium tank build time/ alittle Ref is fine.
- Buff Ost LV , Ostwind is bad. OST can snowball alies harder and make their LV + combine inf worse overtime.Just dont do that.
idea 2:
- No,That changes would make Prem Medium tank like Ez8, Panther, Corne clean the flood faster (out gun by speed, HP, DPS, armor).
I destroyed a bunker with .50 this morning. 1 burst of ap rounds dropped something like 30% of the bunker health at point blank. That bunker was gone real damn quick. This fucked up game is so stupid sometimes, you can destroy a bunker with a machine gun faster than launching mortars. So, we're going to have nerf ap rounds. Not the rainbow rounds though, don't want to make the game EVEN harder for axis. Just nerf the .50
woa, patch 1.3 openning with BIG Con nerf
wellplayed.
Buff Kubel for Chasing sniper ???. How about they charging retreat squad or pushing inf out of cover ??
Exchange smoke to hunt ability is bad move.
not to mention bought 85 fuel unit to level of M20 is ... Retarded. How the fuck a light tank with 50 range autofire can live against 2 pak/Ratkken ? 80 dmg barrage wouldn't never surpass Rocket barrage !
Another problem is MP bleed. A momment Scott on the field, you know USF had to use Rifle as meatshield. Why not kitting and bleed them ?. Axis have more time to fill another tank to battle or tier up for brumdar, rocketwafer etc. This is fuking combine arm game, not ez game for ez dive.