not to mention bought 85 fuel unit to level of M20 is ... Retarded. How the fuck a light tank with 50 range autofire can live against 2 pak/Ratkken ? 80 dmg barrage wouldn't never surpass Rocket barrage ! |
Another problem is MP bleed. A momment Scott on the field, you know USF had to use Rifle as meatshield. Why not kitting and bleed them ?. Axis have more time to fill another tank to battle or tier up for brumdar, rocketwafer etc. This is fuking combine arm game, not ez game for ez dive. |
You're advocating for an unit to gain enough range to be untouchable by AT guns,
There's a reason units like the Katyusha, Pwerfer, and Stuka have very low armour, and very low health. If you're forced to dive to deal with them, then it should be expected that you can actually kill the thing when you dive. It takes three shots from either the P4 or Panther to take down a Scott, necessitating a trade in most cases. Coupled with the smoke you'll have a practically unkillable artillery piece, that has a comparatively low cost compared to the vehicles expected to take the risk to trade for it.
The Calliope has the same absurd strength, but is at least toned down due to its cost and the fact that it's doctrinal. (Despite this the Calliope's survivability is a point of contention)
If the Scott got more range, I really can't see why it should keep its 400 HP and 70 armour.
because M8 is Howie on track not Rocket arty. For god sake. You cant compere a subtain indirect fire with Rocket Savlo.
Your Pz4 can make a short dive to force it retreat and keep bleeding USF inf. Of couse Axis players wont have a ball for that anyway.
Thinking about all USF armor can be killed by easy dive from every Axis armor is unaccpetable !
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Leave Pathfinder as it is. at the first combat, 1 path - rifle - 1 RE will auto lose to every combine force from axis.
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The unit would likely need a health and armour reduction as well, if this were the case. It's approximately as survivable as a Stuart, an unit that's intended to be on or near the frontlines.
that is NO-NO. I had to pay 260MP/85Fuel for a cute useless auto fire light tank which is hopeless against Pz4 dive ?
50 range autofire is stupidly big nerf because eveyone forget it cant longer loop shell over shotblocker , can be kill everytinme by every AT gun at range ! New 80 dmg barrage cant scare any weapon support what so ever. Not to mention Fucking Stuka get more pen
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About USF inderect fire now:
- Nerf Autofire from Pak Howie, M8 scott is really terrible. For now, USF players need to put more Mirco so that they can have an "Okay" performance. A Concept "add more mirco to grain standard performance" is unaceptable for player base. Not to mention terrible autofire = no grinding exp.
- Second all, HEAT, WP, Scout Barrage is not for counter blob, not as all. 90% Players would use it for Ground controlling. You can say barrage can stop blob but Tightnope test and my test against AI matach, friend say NO. First round cant do jack shit against standard blob (2-3 squads A move) and good luck for the second and thirds.
-another problem is meta, new barrage is helpless against death ball of Gren truck or fast lieg gun. |
maybe I just bullied him with 2 Barfinders yesterday....
common, BARfinder is really expensive in term of MP, AMMU =)) |
That is literally impossible. The minimal pen for vet 2+ Jackson HVAP is 325, the Tiger's armor is 300. They have 100% chance to pen at all ranges. And by the way, this particular scenario won't change with the nerf.
In real gameplay, it can happen anyway. Not to mention " Ghost shell" bugs |
Make T-34 ram as Vetted skill and remove RNG critcal damage is NO - NO. I wont pay a vet 1 tank for a 200 pen RAM, NEVER ! |
Remove Major reccon. Sory but why ?
this move is Overnerf |