listen Katitof is a troll, you shouldn't open new threads just because of the nonsense he sprouts on other threads |
i dont think OKW need any buffs yet, just certain allied units are over performing. First put those units in line and not make the same mistake relic and the balance team did where they would nerf army A and buff Army B, thuse completely shifting the OP power over to the other side double the fold |
OKW puma's manpower is a too high, and the building itself is crippled by the lack of healing.
lowering the manpower cost to 300-290 mp would make the unit itself more attractive. Also replace the kind of useless passive sense for +10 sight.
the mech building itself would be improved by swapping out the stuka for the jp4. This make it a viable second building after medical truck, by allowing the okw to relies on the jp4.
or swap the jp4 and pz2 and unfuck the pz2 build time.
if puma and jadpz4, in the same tier, ther would be no point getting the puma, just wait for jp4, and if u swap with luchs, the luchs will be coming out too late.
Jagdpz4 would be better suited in battlegroup |
I'm just tired of those people who thought KT killing it's counter in two shots was perfectly fine, while the M36 being the final AT unit for US, it struggled to penetrate it before going up in flames when fired at by anything above a Mauser.
umm, im sorry what? didnt read anywhere that a kt killing the jackson in two shots was fine. dont know why people like you go to the past to some how justify that the jackson being OP is fine. |
Right now if jackson keeps its OP stats, it absolutely needs another price increase. I mean its far better imo then a firefly while costing less.
If price does stay the same it needs its range put down to 55 or/and have its moving accuracy put down to 0.5 |
Like I said, the AP rounds will help with that. (Back to the I don't know what people expect part) I will not build an M1 to hardcounter a JT but I will gladly use a vetted up one with AP rounds ability clicked beforehand to make a dent to it and make it vulnerable to snares or Jackson-in-a-good-spot flanks with Thunderbolts (that will do heavy damage to a heavy tank on the first pass which is almost impossible to shoot down in time) It's main duty then is to scare away the axis mediums giving Jacksons the opportunity to focus on heavier priority targets.
" M1 isn't ultimate answer for everything mechanized, so don't try to use it against everything, jacksons are supposed and intended counter for JT, not the other way around." This seems fitting here.
because set USF players dont wna use combined arms. Why use combined arms when u can blob ur way to victory. Its easier and more effective to spam riflemen to deal with inf and get jacksons to deal with every single axis tank |
really now. that show penal PTRS. it's a huge leap in logic to go to bazooka rifleman.
for one thing, the penal still have 4 rifle after the PTRS upgrade. The riflemen is down to 3 rifles.
I don't like PTRS penal and I think it was a mistake to introduce them to the game. It is unfortunate that the attempt to buff one of the worst unit in the game have turn it into such a problematic unit.
ehm
penals are 6 man squads so its 5 rifles with ptrs and riflemen are 5 so with bazooka that 4 rifles lol |
Cheat commands v2, game ai expert:
3 Test.
Vet0, range 30
3 win Gren. 2x3m ; 1x1m
6test
Vet3, range 30
4 Gren wins: 2x1m ; 1x4m ; 1x2m. 2 Penal wins: 1x6m ; 1x4m
3test
Vet3, range 12, LMG, destroyable cover
2 Gren win: 1x2m ; 1x1m. 1 Penal win: 1x4m.
6test
No cover, vet 3, range 30
3 Penal win: (1x3m ; 1x4m ; 1x2m). 3 Gren wins: (1x3m ; 1x2m ;1x1m)
All i can say is there is high variance. But saying Penals/Gren always win is false.
yeah exacly this is what i mean, people keep saying by upgrading PTRS penals or putting a bazooka on a riflemen squad is a massive nerf to their AI when they are still very effective in that department.
And heading back to topic how about if volks had the option to upgrade to the Panzerbüchse 38 (im sure rhats still in the game) and volks can have an option between that or stg's |
did some tests again, this time with grens upgraded with LMG, grens would beat penals with PTRS at long range with 1-2 models remaining.
I also tested close range (closing in), and PTRS penals won every time with 3-5 models remaining. Sorry but penals AI is still strong with PTRS. I wonder what u will say now katitof, maybe g43's this time?, rifle nades? i wonder what now |
Because its unrealistic scenario?
Its like having tommies in late game, but without LMGs or volks without STGs, it simply does not happen, is unrealistic and puts a bias on your "test".
If you made the test without bias in a scenario that actually is possible(which means grens WILL have LMG), then sure, someone would be rofl stomped, but it wouldn't be grens.
His point still stands, because your test was flawed and biased and proved nothing.
what r u on about? his point was that penals with PTRS does not have powerful AI, my point was to prove that its still very effective in the AI department WITH the PTRS.
please katitof, please ur the last person on this plant to be talking about bias lol |