Problem with accuracy could be solved as it was done for su-76 - nerf penetration, increase accuracy - "to better show and help with it main role as ligt\medium conter") arcasm
1. If you will increase range, it just increase backsitting gaming for OST - you will have TD that could killed only with 4 shots from AT and 60 range. Only if it will be treated like SU-76 with 3 shots HP. Player always must have risk, when build low-tier units against high-tier. I hope you agree that OST T3 don't equal soviet or USF T4?
2. I have better option (the similar i suggested for su-76 - "split upgrades") - default stug become is Stug-e, but you can upgrade it to Stug-G. Problem solved. Want AI power with lack AT - build Stug-e, want AT with poor AI - Stug-G.
then what about 55 range ? |
Stug was spam over on over when it has insane ROF, at that time nobody was complaining that Ostheer infantry was inferior (which is, imo, a sweet bullshit argument).
Stug is simply overshadowed by the Pz4 which is already superior to all allied medium tanks. Nerf Pz4 Pen values and you'll see people build them again.
And just to say, Stug are used on 1vs1 when Ostheer is on the backfoot, it is still a excellent stop gap to keep mediums at bay.
by ur logic should we just nerf penal and not buff cons to make them viable ? Cause that’s ur argument right now with stug a p4 |
Reading the title I thought you were just going to be ranting about another user. Glad that's not the case
I think the main problem is OSTs infantry that often trade not very well escpecially against USF and UKF, so the P4 gives you that extra AI to even it out.
He StuG also has smaller target size. It's a good AT vehicle and does what it should. SOV rely on casemate tanks for AT as well and can manage, so that's not a big problem. Also buffing the AI capability is in my eyes a bad idea. OST has a good T3 line up, but is basically hampered by grenadier performance in mid to late game actually it’s good vs USF but don’t use it vs ukf, FF out ranges it and kills it in 3 shoots |
The stug life is not easy, it’s only for the thought people |
The mg 34 just need either a bit of a price reduction like 10 mp less or a bit of rate of fire buff like 10% max |
Why they're 33 to reinforce is beyond me. They should be like 27 and have commando camo and maybe a fifth man IMO. That would make them actually useable, but they'd still be made out of tissue paper. they cost soo much to reinforce cause they are dirty cheap to call in for an infiltration squad with weapon unlocked, I still remember the endless partisan waves
U can’t just reduce the reinforcement cost, just give them the possibility to be merged by cons so u can mitigate the cost
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Yeah it's got enough armor to actually bounce mediums. Allied TDs get penned by 222s and MG42 AP rounds lol.
jp4 has less pen tho and no self spotting
Btw the su 85 frontal armor can bounce p4 shells |
why not use the Italian " TANK "
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You prefer JPIV only in case where enemy have more heavy armor (spam kv-1, is-2). Panther more mobile, can crush infantry and much easy to safe. If enemy flank your JPIV it will be dead (like flanked su-85). This why more player choose panther - much more easier to play.
no , jèp4 has worse pan then su 85, u got jp4 when they spam tds or medium tanks |
Thread: IR Ht4 Aug 2019, 22:40 PM
Who cares? Most of the ideas were reasonable, and most people seem to just want SOME kind of change. Just make it less hands free as current version
yes obv i just hope people don't rush on the dumbest idea |