So couple things I learned so far:
Volks vet is much better than Riflemen and it comes sooner.
Riflmen have to vet up to get something they should have anyway (AT snare) and get no combat bonuses until Vet 2 which again is a very slow process.
Riflemen are less effective than Volks at long range, although this isn't really surprising.
You know maybe the solution is just to give them the snare already then add an actual combat bonus at Vet 1?
I've always thought Strumpioneers shouldn't be a starting unit either. Should be a T2 unit like Royal Engineers which aren't nearly as good but for some reason they're a Platoon CP unit.
yea no are an idiot, u learned nothing, rifle have better vet tan volks I posted it 3 time already y with the vet bonuses u keep ignoring it
Ur opinions value nothing here as u are full blown fan boy who ignores stats and invents patch changes
Rifle have same dps as volks at long range as showed before, u keep ignoring it cause u are a fan boy again
RE cost 210 mp , sturm cost 300 mp again I think u lack the basic human features to compare numbers u don’t understand that 2>1 so u make mistakes like saying volks have better vet when they have 0.77 RA at vet 5 whole rifle have 0.61 at vet 3 and that RE should be better than sturm when they cost 90 less mp