The design team wants to bring it down to 80, that is way less than every flanking tank will have if flanking in close distance. Absolutely wrecking this ability versus the big targets while even staying at 125 MU for the ability...
Tell me why ISU-152 vs JU-87 AT-strafe is threatend differently then. With 10 range less than elephant (HE) it is even more prone to stun abilities (PAK can get into that range). It is awfully slow too while JU-87 deals about the same damage to it as IL-2 rocket strafe to Elephant. Ju-87 penetrates ISU-152 frontally by the way.
I have not claimed that the ability is fine in the patch, I have not tested enough to have an opinion.
My only point was that your expectation to always penetrate was not justified.
As for your the comparison with MBTs, flanking with MBT is more dificult than calling planes from a certain direction and the rockets are superior because they have deflection damage
I'm able to apologize if I'm wrong. A lot of people around here just ignore it if they made a mistake. Just distract with other arguments and don't talk about it anymore.
An admirable quality, it indicates that you are not a "forum warrior" like the ones that lurk around here and are only interest in wining "fights".
Every AT ability is basically made to counter all enemy vehicles/tanks. That is the basic meaning of AT. But of course some abilities are better versus some targets and worse versus others. Don't try to use IL-2 rocket strafe at a mobile PUMA for example. You won't hit it.
My point is that expecting from IL-2 to serve as the prime sources of AT imo is expecting too much from a commander that already give players superior AI.
1) Il-2 has a lot of purposes, deleting howitzers or dealing heavy damage to OKW trucks for example. You just can't compare them.
2) Tank hunter Tactics is a mess. Conscript PTRS, why when you can have Penals with three of them? PTAB is just too bad, situational at best. This commander doesn't even has heavy AT mines but calls himself beeing a dedicated AT commander. There is more than one commander with better AT options.
The AT bombing does not delete LeFH and the you are correct ability is bad in its role and does need redesign.
Main point here is that the AT commander should have the most cost effective AT off map. AB commander already provides superior AI and does need one of the most cost efficient AT abilities.