Alright so, the Tiger Ace has gathered up some discussions lately and I wanted to chip in with some of my personal thoughts and ideas as well as to see what's best received here.
First off we have the simple replacement of the Tiger Ace in the Elite Troops doctrine by the King Tiger. The other topic also spawned a mod by Cobalt that does exactly so, link to it is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1602620176
Credits to the guy and like I commented on the mod, I think he did a great job with it. I believe it only needs access to the Panzer Tactician smoke and some self-repair abilities due to the Ost's lower repair capabilities compared to the OKW, meaning that you will be probably repairing the tank more than you would be fighting with it, at least from my own observations.
Second we have another idea albeit not so popular as the first one, making the Ace into a Command Tiger tank. Now how I imagine this would look like is either it keeps it's current skin or uses the normal Tiger one but with some added maps or radio antennas or whatever if possible to denote it's "Command" status visually. It would act similarly to the Command Panther for the OKW and would be a direct counterpart to the Command Panzer IV. The twist here would be that it would only affect German vehicles if possible, or something along those lines. The tank itself would have lower accuracy and reload speeds to "compensate for all of the additional radios" so to speak.
Now I've heard some concerns about the German command vehicles and that they should be "fixed" but I haven't really heard how exactly could somebody achieve that. I'm not saying that this is the best course of action but I believe it's still a nice option.
And lastly we have my own little idea, turning the Ace into a 1 Unit Army. Here the Ace would act exactly as in the Company of Heroes: Tales of Valor Tiger Ace campaign.
It would receive some nice abilities like a self-repair ability, direct fire ability, s-mine launcher similar to the Sturmtiger, switching of ammo between AP and HE like the USF tanks, being able to call in an Artillery barrage, the Panzer Tactician smoke and lastly the ability to call in a mechanized battlegroup of a 250 Halftrack and special Panzergrenadiers that are able to repair and of course the current ones like the Blitzkrieg and so on.
If you're asking yourself how would this work exactly and would not be OP, well, you wouldn't be able to call in any other units from your production buildings. Once you call in the Ace your entire gameplay changes and focuses on your single Hero unit.
Resource flow would stay the same and the Ace would have 5 veterancy levels, each providing you with an option of what "upgrade" you would like, similar to the Panzer Elite's veterancy system, offensive or defensive, or you would be able to upgrade your abilities I don't really know exactly but it's something along those lines in my head.
If you lose the Ace however everything goes back to normal.
Well that's about it really, cheers and have a nice day.
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#Steam AliasWL%Streak
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