Additionally, you've pigeonholed Ostheer players into rushing for mediums. Since Ostheer has linear teching with battle phases, discounts affect timing more than strategic options. Whereas USF's free squad comes regardless of how they tech to unlock units. With the idea of discounted Ostheer tech, the LT becomes even weaker because the M20 has less room to lay any mines. Both USF and OST become more predictable and more limited in viable choices. USF becomes forced to use their free squad (which is the origin of this problem) as much of a crutch as possible. Hurrah. The problem becomes the solution?
Depends on the kind of a solution. Making USF pay for their "free" squad could also be a graceful solution to this problem. The solution you state is actually the obvious one.
I'm just throwing another idea out there that doesn't sound a lot like homogenising the factions.
- UKF/OKW can be adjusted so that EFA/USF aren't forced to use specific commanders.
You know, off the top of my head.
That's synonymous to the first option, which is "make all factions scale comparably". This thread is an offshoot to a pleading thread about NOT harmonizing OKW/UKF scaling to match other factions.
again, pls answer:
Do GGthemachine and miragefla have the same opinion? and are you sure that relic intended this?
All 3 of us are of the opinion that games should not end because X faction survived until minute Y. Also, all 3 of us realise the shortcomings of USF late-game, as well as the problem that the free officer creates in the beginning of the game.
That's part of the USF power curve issue. The reason why we don't make such a fuss about it is because UKF power curve is much more obvious/game-breaking.
We'd rather be allowed to solve 1 problem well in the next scope, than brush aside two issues in a half-assed way.