I think at this point it's just Relic insisting on keeping loiters and treating them like they are a part of CoH as much as things like cover & true sight system. Which is fine I guess.
People hated facing the CoH1 PE loiter, and they made an even bigger return in CoH2.
People hated facing the CoH2 loiters and they made a return in CoH3. Ain't no way they will ever patch it out
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Post History of aerafield
Thread: Why does the game need loiters?13 Aug 2023, 22:34 PM
In: COH3 Central |
Thread: is the coh3 game designer is a spy of coh2?8 Aug 2023, 23:52 PM
The random element, done well (like in Company of Heroes 2's infantry combat, and not its at-launch tank criticals, etc.), is an important component in making infantry combat exciting, and will encourage a player to take risks or make daring plays that can turn out well or poorly. CoH2 had virtually no weapon profiles at launch, so what random element are we talking about here? The 20% flamethrower instant kill criticals or the "body armor" where shots deflected on many squads I get what you mean with inf combat being too consistent, predictable & boring, however I don't see where CoH2 was really better here. For a seasoned player it is pretty easy to predict the outcome of CoH2 infantry engagements in almost every single case as well. And tanks get crazy RNG wipes 24/7 in CoH3, so there is that In: COH3 Central |
Thread: game crash8 Aug 2023, 01:35 AM
this is unbearable. I think I'm among the few who actually was enjoying this game without (too much) bitching. Now it fucking crashes every goddamn time since the last patch. Running Win10, no recent changes to my configuration. Try reverting to previous graphic drivers maybe? Very easy to do on the AMD software website. And I assume you already tried super basic stuff like steam file verification or a fresh reinstall In: COH3 Central |
Thread: CoH3 Just play US and you win3 Aug 2023, 15:02 PM
MG's don't stop them...... Buddy you gotta step out of the axis-only bubble for some time. Play some rounds of allies and suddenly you will see it's not as easy as you might think if you are playing vs opponents who are not ape-tier A short glimpse at your profile picture and playercard is enough to know that you probably play Wehrmacht only, with turtle playstyle In: Strategy Desk |
Thread: is the coh3 game designer is a spy of coh2?2 Aug 2023, 13:13 PM
Making it so the MG strafe is actually just a suppression ability and nothing else.... could be a good start. Rather than deleting 80-100% of a squads HP. In fact that might be everything needed to fix ASC In: COH3 Central |
Thread: is the coh3 game designer is a spy of coh2?2 Aug 2023, 11:24 AM
CoH2's oppressive snares and AT guns killed off most dynamic Tank gameplay though. Not saying it's impossible but usually people who make daring tank rushes or flanks get giga punished. Meanwhile someone who slowly turtles their way forward with A-move squads/blobs, t4 vehicles, support weapons and mines gets giga rewarded. Which has become a massive design flaw and made the gameplay extremely boring over time imo. Worst offender and best example for this is the faction with fausts that cover half the screen, mines that oneshot vehicles and the fair vet 1 AT gun ability 😊 In: COH3 Central |
Thread: Self-Imposed thread blackout?27 Jul 2023, 13:49 PM
You're not wrong there (although Discord at least added a thread-feature a while back for this). I think there is not point to discuss much about CoH3's balance however, because quite frankly the balance of the game seems pretty good and isn't one of the obvious problems of the game. And about the latter... why would anyone go to coh2.org and point out the issues of CoH3 for the 100th time? In: COH3 Central |
Thread: Self-Imposed thread blackout?27 Jul 2023, 13:46 PM
Thing about Discord and Reddit is it's a lot easier to moderate and control the narrative. Take a look at some of the bullshit posts on Reddit and the official forums for reference. So naturally there's going to be a drive for developers to communicate on those platforms where they can be reasonably certain that they're on home ground. Discord for instance is not just the official CoH3 server ran by Relic though. There is dozens of bigger, CoH3 related Discord servers, even a coh2.org one. If you think the official CoH3 server has shitty moderation, then go to another server. And idk what this has to do with Discord and Reddit having replaced older gaming forums, which is just a fact and nothing else. And a big part of this whole topic. In: COH3 Central |
Thread: Self-Imposed thread blackout?26 Jul 2023, 22:47 PM
Until ppl give a shit about coh3 balance, yeah its crickets here It's always gonna be crickets here, because as I've said before, traditional gaming forums are D E A D, why do you not realize this? Gaming forums have this 2000's vibe, everybody moved to Discord or Reddit by now. It's also why nobody bothered to make a coh3.org. It's crazy how there is people who think the lack of activity on this site has anything to do with CoH3 or how bad it is If the game is bad, then there would be MUCH activity, not few. Because then there is MUCH to complain about. The official CoH3 discord alone had over 500 new messages in the last 30 minutes. So yeah, coh2.org surely must be dead because nobody cares about CoH3. That's the reason In: COH3 Central |
Thread: CoH 2 2023 Meta? commanders24 Jul 2023, 19:31 PM
You're welcome. Oh and I forgot to mention one of the Panzerfüsilier doctrines for OKW, both are good. Füsiliers got reworked a few years ago and are much more accessible now. They start at 0cp and are weak at the start, but terminators once you rushed the G43 upgrade In: COH2 Gameplay |
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