A really easy way of buffing the USF lies in commanders too. Most commanders have at least two relatively useless abilities.
It would be cool if every commander had a passive of some sort.
Infantry-8 CP, decreased reinforce
Airborne-Airborne logistics enables any territory to gather supplies, even if cut off. 5 CP
Armor-rework useless thompsons
Recon-make it not buggy
Mech-vehicle crews repair quicker, 3 CP
Rifle- would replace 0 cp vet rifles, at 0 cp, riflemen vet up 35% faster
that and a couple of other reworks like RETs laying mines and building sandbags being one of many... |
Yeah, I don't get why Relic picked the route of sandbags that they did.
I mean, maybe they were trying to get away from the old CoH1 sandbags with the Ost/Sov designs... but they completely abandoned that with USF/OKW. Its bizzare to me.
lol if u dont have the MP to build defenses at least a free alternative exists that is if relic has the brains and common sense in putting it in there |
Unless if you decide to build 4ES, then American play was all about the rifles (and a sniper because VCoH).
You caaaaaaaan argue that US play in VCoH is predictable, but due to how the riflemen were, how they got vet and how strong the Wehr defence was, it was, at the same time, exciting.
And the VCoH 30 cal was a lot worse than the CoH2 one so its all the same really. In 1v1s, barely anyone built mortars unless if there was a mortar on mortar battle.
I mean, of course, if you end up blobbing up rifles, esp earlygame and esp considering they're not the glass cannon units they were in VCoH, the US play is going to be really predictable and no fun, if you flank though like in VCoH, who needs smoke?
The one thing I'd add for the US is non-doctrinal Artillery and proper mines, that would be something the USF really needs but don't get because reasons.
dont forget that RETs shud hav the ability to build sandbags aside from fighting positions |
Sherman cost reduction? No. Major needs to be 90 fuel again.
that too USF needs to have armor out quick cuz axis armor outclass them in a very bad way |
I don't think that was possible. Rather I'd like if the 76mm (same as Soviet Sherman) was buildable alongside the 75mm.
long as the option to get a sherman with a decent gun exists thats fine by me |
Well yes, of course you're going to get a couple riflemen at the no matter what faction, but in CoH1, if you wanted to, you could get snipers, MGs, mortars immediately after the riflemen and use them to support them (barracks and support weapons center both costed 15 fuel).
In CoH2, it takes at least a couple minutes until you start teching and nobody uses MGs because lieutenant is garbage.
And USF is so predictable, you can't start with anything else besides riflemen, everybody goes captain for AT, because lieutenant only has early game units (AA halftrack is too expensive at 70 fuel). MGs should really be in the HQ.
if they could move MGs to T0 i would definitely play against human opponents and not the ai which i mostly do now... |
Noooo just stale
alright then how so? |
USF is still stale
and complete shit save for a few units... |
With all the doom and gloom surrounding the upcoming UKF faction; I was wondering what people would prefer balance wise for the UKF on release. This is all considering Relic's previous track record of releasing factions not in balance with the rest of the meta.
Would you prefer he UKF to be released Overpowered and (given Relic's track record) not properly patched for 6 months? Leading to spams of "nerf this unit" threads and allegations of fanboy being thrown around for 6 months.
Or would you prefer the UKF to be released Underpowered and (given Relic's track record) not properly patched for 6 months? Leading to spams of "buff this unit or add this unit" threads and allegations of fanboy being thrown around for 6 months.
Unfortunately we are out of free hats.
i expect brits to be good cuz axis had their little fun curb stomping the allies (especially with the OKW and OST dream team pair) for far too long |
I really really don't understand why Relic doesn't add the pershing to the game.
I mean, who doesn't want it? Only Quinn D.? The rest of the universe is craving for this unit..
I honestly think USF is boring to play with (my opinion, don't go nuts on it) cause of it's shortage on different tanks. Sherman, E8, Jackson or Wolverine. That's it, that's all and 2 of them are freakin' doctrinal.
But yeah, that's just my opinion.
i for one want the damn pershing in the game cuz the axis are hogging all the hard heavy mobile pillbox hitters it's about time USF gets something that can fight and bite back |