Does that vid include the faust misfire issue? I saw the vid, but I can't remember seeing it.
Anyway, it's an interesting compilation of bugs, but I'd only consider bugs that hinder unit control and/or are game breaking bugs truly worth the time of fixing. Think about the invincible zis, mortars not reacting, mg arc changing, wrong commanders, engineers getting trapped by their own barbed wire, etc.
IMO, non-bugs / intended features (not that Relic can't do anything about it, like they should with ghost sandbags for example):
- Not being able to pick up dropped weapons: Look closely, he just didn't click on it correctly: the grabbing icon was there. Zoom in and click directly on the weapon. The grabbing radius could probably be made a bit larger.
- Tanks going through each other: intended for pathing. Maybe the game engine could make an exception for enemy vehicles.
- Tanks sinking on shore sand: ice is a shitty feature, but this is not a bug. Ice should just be a texture IMO.
- Constructing inside buildings: I don't consider this a problem, even though it looks a bit gamey.
- Units not retreating after a follow-up command: if you want your unit to retreat, don't tell it to vault over a sandbag immediately after. (Units getting stuck on retreat is a problem though.)
Bugs that probably can't be fixed or aren't worth fixing:
- T-posing models on death and models spinning when dying: game engine problems that don't really harm the gameplay. You could always turn off physics if it distracts you.
- Pink textures and bugsplat: the memory leak issue is a big game engine problem that has always been a problem with CoH. It's not something that can be solved 1-2-3 and will probably only be tackled with CoH3. If you care about losses, just restart the game every 2-3 matches and you will likely not encounter this issue.
Bugs that could probably easily be fixed:
- Unit stuck beyond boundary and unit stuck after vaulting: probably minor map design issues.
Also, many of the bugs shown are long known, but I wouldn't - like some comments do - account that to relic not caring, considering the game has had continued updates and support for over 5 years (something which would put many AAA companies to shame). It's just that the fixes haven't been found yet.
Anyway, 9/10 of my matches are bug-free, which is a lot better than at the game's release. You eventually start playing around minor nuisances like the dancing squad bug and engineers getting stuck by their own barbed wire. In my opinion Relic is on the right track, altough I'd highly encourage them to invest more time into bugfixing before they move on to any other projects (whether those projects are CoH related or not). It would show that they truly care about turning this game into a classic.
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