Let's get some things straight before we dive in for repair speeds:It looks like Sturm's repair was ninja nerfed after all. Or... ninja mistake?
Non-Doctrinal Repair Rate without upgrades or vet per model:
Sappers: 2
Pios: 1.6
Combat Engineers: 1.6
Rear Echelon: 2
Sturm Pioneers: 1.6
Vehicle Crews: 1.6
With Veterancy 2
Sappers: 3
Pios: 2.6
Combat Engineers: 2.6
Rear Echelon: 3
Sturm Pioneers: 2.6
Vehicle Crews: 2.5
With Upgrades
Sappers: 5 (Anvil)
Pios: 2.6
Combat Engineers: 2.6
Rear Echelon: 3
Sturm Pioneers: 3.6 (Support Package)
Vehicle Crews: 2.5
Not sure on the mech truck pioneers, but anyways, I'll paste this here on my thoughts on that balance post I made:
Eastern Front Army Non-Doctrinal Repairs: Allow the Sweeper upgrade to improve the repairs on Pios and Combat Engineers as it's difficult to get these units to vet 2 where their repair bonus lies. Yes you can generally buy more of them, but these two factions get nothing to supplement their repairs like the Mechanized Truck, Upgraded Sturms, Anvil Sappers, Vehicle Crews, etc. You'd still need 2 of these units to perform efficient repairs, but it allows the combat ineffective sweepers be better in the support role without needing that vet.
Adding 0.5 from the sweeper upgrade to their base repair rate of 1.6 would be ideal.
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