The discussion is far from over. OKW didnt get snares til the removal of shrecks. Before that they didnt need them. Whith the new change to piats, i believe the brits dont need snares
Still feel OKW need smoke? What did it take for OKW to get an MG, a P4, flame nade? Don't forget that OKW has better tanks than UKF along with better AT options. Faust, shreck Mines and rak.
The problem is similar to the OKW base defences. OKW can yolo into the enemy base with a tank/luchs and provided there are no AT options, just cause havock. Try that with a sherman or cromwell (not even going to mention light vehicles) and the base defences damage the tank, then you will get fausted and killed by the base defences.
Back to why no snares on UKF are similar, Germans can push into their lines, knock out X/Y and run back, do that as UKF and chances are, you just got snared. The lack of snares gives no punishment to manoeuvres like that. "But you have mines!" I'd rather have a snare, mines whilst good are not reliable, it requires the tank to drive over them and they are countered by infantry, smart driving, indirect fire or sweepers.
By all means keep the game asymmetrical but give each faction the core stuff - Smoke, snares, mines and flamers. Think about it, if they gave flamers to every faction, you wouldn't have needed the noob nade to flush out garrisons that OKW struggled with but no, they didn't need that did they.
Did anyone actually read Relics own words as to the reason for unlocking snares faster for OKW? Even with them, they feel they come too late... Against what? The SU HT? But having a T0 AT gun isn't a good enough option?
Like I said before, maybe PIATS will fix this, maybe it won't I cant get games in WBP and the AI isn't exactly good to play against but stopping a faction from having a core tool is just plain daft. Give OKW smoke, give UKF snares, two fundamentals that each faction sorely lacks.