You do understand that balance is done in the name of 1v1 and 1v1 alone? Your comment is useless.
You do understand this was never stated anywhere and many balance patches also adressed issues from teamgames? Your comment is useless.
Because there is a high possibility OKW is involved in the higher modes. Most people play OKW. I almost never meet Ostheer players in 2vs2. Double Ostheer in 2vs2 is suicide. Ostheer is good for supporting OKW (caches, Paks, MGs, Command Panzer IV). On its own it is simply lackluster.
That's a good point, however I don't think it weakens my argument in any way.
There's only one problem here, Panther's firerate, due to its VERY low ROF and bad accuracy on the move, it just lacks punch for a tank of its class.
Brummbar is getting fixed so that's my only beef with ostheer's tech progression.
So, when the Panther has a very low rof, what does the Firefly have? Speaking about bad accuracy on the move.. the only tank that kinda falls in the same class as the Panther is the Comet, which has (very slightly) inferiour moving accuracy on long range until it hits vet2. The Panther is fine, if not borderline op considering the effective task differences of axis units.