Guys, I actually think I have a good solution for the whole 85/76 debate. Basically, 85 comes in place of 76 after you purchase an upgrade that costs 50% of T3, and has the exact same stats as it does now. Playtesting has shown it to be pretty balanced; some even said that it came in too late and that they would rather stick to doctrines.
And my solution to 76 was an Armored Reserves ability that calls in a pair of them for 800 MP, unlocked after you have all tech levels, which cost a total of 400 Fuel. Since T1 or T2 + T3 cost 170 fuel, and another 200 for T-34/76, this means your first pair comes in 30 fuel more expensive, but any subsequent pairs you get are for MP only. The difference is that you have access to your entire faction, you get the tanks quite a bit later than you would get your first T-34/76, and it comes late enough that Panthers and other stuff like that are there to make MP-only T-34/76 balanced.
I actually put all these in a minimod, a link to which you'll find in my signature.
I felt the need to reiterate myself on this topic. Come on guys, I did this already, why not test it to see how it goes?
The problem in my opinion with T-34/76 was not that it was inherently a bad unit; it just had the misfortune of having a fuel cost that is really better off rationed to far better vehicles, but it needed that fuel cost in order to be balanced at the point in which it arrives in the game. This way, it comes in late, but now it can be truly the sidekick throwaway tank and be balanced doing so: Pak43, Schrecks, Panther and King Tiger more than make up for Soviets getting an MP - only tank!
This also means that you can finally outnumber German equalivent tanks; disregarding fuel this ability means you can actually get T-34/76 in large numbers and not be disappointed and wonder how it would have been if you had just bought a call-in instead. T-34/76 can't do much that a T-70 can't after all.