You want a soviet forward retreat point?
The Soviet Union's problem with their summary execution of retreaters was that they used entire detachments instead of just one hard bastard, of course. |
Survivability wise though I think they aware close to Grens man for man.
I think Panzerfusies, Paratroopers, and Guards are supposed to be shock troops, in between line and elite quality. Think US Marines, the Paras, VDV, etc.
What are the Shocks in this analogy, Spetsnaz GRU? |
I feel like fussiliers would be fine as 5 men, same dps. Just smaller squad size. Aesthetically 6 men only work as ostruppen.
Something like that I long wanted...until the formation changes, of course. I wouldn't wish a squad size reduction on anything in this environment right now. |
Vuther, that is now possible with .abp files.
...
Much to learn, I have.
|
What'd I really love is the ability for all infantry models to use any infantry weapons.
I wanna put MP40s on Volks dammit |
HHHhmmm seems like everybody ignored the massive buff the Soviet 45mm AT gun got
But isn't the reason no one uses the 45mm AT gun because it can only barely damage even medium tanks? |
Haven't been here in a while, eh? Yeah, they changed it, it's like G4nd4lf said now - leveling doesn't give you specific stuff anymore.
...personally thought the complete removal of leveling awards wasn't great myself either. TF2's got the same system, and its achievements can still give you specific stuff when you do enough of them. |
AND you opened the pandora´s box.
Here it comes...
You sure?
It's a vehicle not a weapon
5 fuel for smashed-up vehicles and abandoned team weapons, 12 fuel for abandoned vehicles. |
85's everywhere!! That's what you'll see.
Historically accurate. |
I assume you are referring to the 200 mp infrared half track?
If you want map hacks put spotting scopes on a 222. It doubles the scout cars LOS and only costs 30 munitions.
Well, not if you're OKW in 1v1. |