This is the scenario we are in from what we have seen so far:
1) An RTS game like Coh3 will never have more than 10-20k competitive player base.
2) Somehow Relic is still around. Meaning they have sold more than 20k copies. This means 98% of their income is from casuals. This means single player campaign stuff and a small scattering of AI stompers.
relic has been working on Coh3 since 2017 or earlier. Yet we are 4 months out and their are tons of bugs and weird balance things. This means they have been focusing on single player only, as they should have.
You 20k competitive players will get the game no matter what. Even when I beg you not to buy it. And you will be happier if it gradually becomes good thru many updates. This keeps the meta from becoming stale. Coh2 is finally somewhat balanced and everyone is bitching like it is the worst thing ever. Do you really want a balanced game that never gets updated so you can continue to complain forever?
Coh3 will have a polished appearing single player experience for the noobs. The MP will be buggy and unbalanced. The maps are questionable since Mono is there now. He may stop them from making Lorch or Oka River ever again.
I have seen too many amateur things in the alphas to think otherwise. Like tanks driving on top of buildings. Units shooting thru what appears to be sight blockers. etc etc etc.
Is it worth $60? For multiplayer yes. You will be playing it for the next 10 years. Do I want you to buy it? no. Relic has screwed us too hard with their shit match making. They need to fold up and go away.
Agreed.