It's not: A costs more and has to be better.
Its: Why A always costs more and has to be better?
This is why you see many threads about A and very few about B.
KT is expensive but in 4v4 can hot the field 10mins before IS2 that's why it should cost a bit more but be in doctrine with 13 CP call in.
A unit that costs more should always be better because you have to wait longer to get it and pay MORE for it. This is the entire basis of which every RTS is founded on, the cost of your army shouldn't be twice as more as the opponents and lose just because ~reasons~ if you are playing with equal amounts of skill.
The KT is the most expensive tank in the game dude, the Panther for Ostheer is the most expensive Ostheer tank in the game factoring teching costs.
Call in meta is stupid, and the fact you want to make OKW like that is just soul breaking because it would make OKW a lot more OP.
This is not about costs... Garden me... This is about Axis having best units in the end.
Why we have KT? Let's remove KT and leave OKW with single Tiger so IS2 will be best one.
And since you don't play 1v1, cost does not matter because in team games KT can hit the field 14-18min.
Why we don't have more expensive and way better infantry, tanks and other stuff for Allies?
This is not about costs it has nothing to do with it.
All axis units outpefrorm allied ones in 1v1 battle.
That's why you don't see many thread about OPnes of Allies, because Axis have everything better.
How did you even figure out cost while it has nothing to do with that.
Cost has everything to do with it. The KT costs 380 fuel if you count the first HQ as free, that's almost twice the cost of an IS2.
Obers are BS, but you seriously need to get out of this Krupp steel "everything about Axis is OP" when most games never drag on long enough for it to be an issue. I wish I could actually play with KT's and Jadgtigers but the game normally never drags on that long.
A unit costing more beating a unit that costs less is 100% fine and if you think units that cost less should outperform a unit in the same roll that costs more your insane.
Are obers BS? yes. Do we need to nuke all of OKW including the Panther and KT? No.
There are things about each faction that make no sense.
And KT is better than IS2, Panther is better than T34/85, ZiS is worse than Pak, Cons/Rifles/Paras/Shocks... All are melted by Obers, OSt mortart is better than Soviets, and Stuka is better than Katy.
At the end of chain there is always Axis unit. Except 120, B4 and ISU.
Wow, things that cost MORE are better than things that cost less? Jesus christ this is the revelation of the century!
A Panther which costs 40 fuel more is better? A KT, the most expensive tank in the game, is better than a tank you don't need to tech for? Obers which cost 400 MP are better than units that DON'T take teching and cost lower amounts of MP? Say it ain't so!
The Stuka which costs 15 fuel more in a fuel starved faction is better than the Kat? Jeeze man some intense wisdom being laid down in this thread.
And lol the Ost mortar being better, I would sacrifice my cat to give Ostheer mortars precision strike.
I like how you cannot understand unit costs, like at all.
I rage against stupid comments, I don't care about who an individual is, if he talks bs, then he talks bs.
It just happens that you have reached 3CP and activated "soviet industry" speed of producing these stupid comments, unreal comparisons and another dimension "combat situations", which pisses not only me, but every single other player here attempting to read or reason with you, only difference is, I have a hard time biting my tongue at times.
You are stubbornly saying that pathfinders are better when 100% of test situations prove exactly the opposite, you literally argue the sanity.
dude stop being so salty, I agree with you. I literally just said that JLI and Paths have different rolls with JLI being better versus smaller squads and Paths being better versus bigger squads.
The JLI ability to snipe is RNG based to were the smaller the squad the better it is, and the Path being better versus bigger squads due to having 2 snipers instead of one.
Relic should have just called them Ubersoldaten too. Instead they tried to poorly disguise them by calling them Obersoldaten; which makes absolutely no sense.
They are actually called SS Vets in the files I believe, but of course Relic can't name the unit that.
Ober's are just supposed to be veterans who have seen basically everything, the most "elite" unit. Not super soldiers.
Ubersoldat means "Super Soldiers"
Obersoldat just means "Top solider"
Kinda the same, but not. Obers are the best of the best, Uber's are genetically enhanced.
The function of the instant kill on models lower than 40% health on Pathfinders is different, since with two models able to preform this ability you have a better chance of it happening.
The JLI ability in inherently more RNG based with only 1 G43 sniper in the group, but at 80% against smaller squads you have a higher chance of sniping models.
JLI versus 4 man squads > better. Pathfinders versus 5-6 men squads > better.
In conclusion: JLI preform better hunting small squads behind the lines, Pathfinders are great to keep around your rifle blob because they can wipe low health squads.
2 different units, 2 different types of sniping and utility.
Ultimately, not really that comparable, sorry I really even did when I should have taken into account the different unit rolls
8/8 wins for Jaegers.
Once Path was able to kill 1 model and once to kill 2 models so this is best performance from Paths in 8 cases.
Iv never once had JLI and Paths sit in front of each other and have a shoot off at point blank range so obviously what's happening here is a function of the JLI sniping ability since Paths have far better close range DPS.
For instance lets look at the DPS comparison graph
Paths are better till you hit about range 20, but the DPS tool doesn't take into account sniping, which as stated earlier is a tad tricky because weather your sniper is shooting at low health models is a gamble.
You spelled "better" wrong.
Open mod tools, spawn JLI, spawn pathfinders, repeat as many times as it takes for you to get it that you're spitting bullshit here.
And last but not lease, yes, spawning behind the lines with anything other then basic rifles on a squad with excelent scaling IS op.
Print this following line, because it might take some time until you'll get it:
JLI dps is much greater then stat say, because stats do NOT include 70% death crit which occurs 100% of the time when unit that was hit 2 times gets another hit from G43.
>Excellent scaling behind the lines
Do you understand the self contradiction in this statement? A JLI squad isn't going to hit high vet just sitting around behind the enemy lines. For it's vet to start making a big difference it needs to be around for a bit.
And it's 80%, but you cannot control what specific model the JLI sniper is shooting at, hence the RNG factor involved.
Pathfinders versus JLI is a tricky match up because Path's are only 4 men which makes them more vulnerable to sniping.