Exactly. Cookie cutting meets blandness meets inherent bias embedded into each and every human being on the planet, and you get a game where deviating from the "high" rank norm means you'll struggle. I mean, the KT can still have map hack sight (around 70) with a certain commander and the vet1 ability which has no downsides in 95% of scenarios. All for a price, slightly higher than other heavy tanks. Yet it's fine. But God forbid the RAM combo (A thing that made the game fun), costing you a tank, shi*load of munitions and is luck dependent. Everything was balanced through Soviets/OST, like this is some sort of an e-sports game...
Shame
I wonder what the dev team were thinking when they decided that giving the KT the Panzer Commander upgrade was a good idea, not only because you can force away AT guns that already don't pose much of a threat to you due to 375 armor(M1's worst nightmare) and being able to self-spot like the focused sight a SU-85 has(which also comes with drawbacks so it's not just free sight).
The vet bonuses on the KT are insane aswell, I saw it literally catch up to my wounded Firefly a couple months back and kill it with it's own sight out of the blue, guy wasn't even using the KT correctly but he had 5 ST with shrecks, so basically 15sec repair time.