For once, I see more Allies looking for a game than Axis in 4v4. What about cooler army? Poor babies. |
So 720/260 is almost twice as much as 640/230? If you want to throw in BS like adding up the truck costs, then you should also add in what the soviet player would have to buy to get the same utility (field hospital upgrade, roughly 2 CE's to repair as fast as a truck, at least two AA halftracks to simulate the Panzer Schwerer), and every allied player should be able to make a FHQ that is both repairable and stronger than any ambient building.
The OKW gets those abilities without losing popcap, while the Soviet gets only the healing without losing popcap and the USF doesn't even get that.
The KT does have 50% more damage (240vs160), 25% more health (1280vs1040), and two additional levels of veterancy for ~10% more cost, plus it is non-doctrinal.
And you will tech to it even if you do not need to, just by playing your regular game. |
Remember when people were saying the Ober nerf would stop the blobing? lol.
OKW will always be blob prone as long as they lack support weapons and the ability to make tanks.
But OKW does not lack vehicles. Puma/JP4, they are very potent BUT ppl wants stuff easy to use, so they go Panther and bitch about Puma and JP4. They just lack skill and can't admit it. |
You didn't need to have him cut off or anything to have 2 IS2s by the time he gets a KT.
KT= 40+80+260=380 / 0.66= 575
Even if you both get equal territory, by the time he gets enough resource to get a KT you get 575 fuel.
IS2=230, 575/230= 2.5
That is 2.5 IS2s by the time you he gets fuel for KT, in case you both get the same territory.
Now let's take a look at the other cases you mentioned:
JP+KT= 380+135= 515 / 0.66= 780.3, 780.3/230= 3.39 : That's 3.4 IS2s vs KT+JP
Panther+KT= 380+175= 555 / 0.66= 840.9/230= 3.66 : That's 3.7 IS2s vs KT+Panther
2 Panthers= 80+175+175= 430 / 0.66= 651.52/230= 2.82 : That's 2.8 IS2s vs 2 Panthers
The thing is the Soviet player will most of the time build others stuff like Tier building and T34/su85 etc...
To get the KT, you just need to build all the Tier which you definitively need to do your game. |
Of course because arguments and facts is something you cannot handle.
Still waiting facts from you. |
You didn't see that coming and you have the strategist badge? standards for this forum has fallen really low
nobody in their right mind is ever going to use obers again because 2 volks perform better then 1 ober. and when 2 volks perform better then 1 ober you really have overnerfed an infantry unit.
Yep, they did not ban you yet. |
Ok. Then be advised that I will trash your Obers with my shocks anytime, anywhere, anyhow on every map you can think of and you won't win one engagement. With or without your 60 amo upgrade.
Big talk. |
Instantly claiming fanboyism on someone with another opinion. Get out of the thread if you dont want to discuss properly. The point is that for multiple cost you invest all your fuel into one unit that now has the armor of an IS-2. Which with call in meta and no tech is way easier to get.
God forbid a German tank gets frontal armor and you got to flank.
Well, you were the one to call Allies players lazy.
And you blame ppl because they call you fanboy? |
Hey, I tried to make some games with the KT, but it´s hard to get.
In fact it has always been hard to get. Costing officially 260 fuel - but practically 390 fuel (2/3 income) + all three tech buildings up, it doesn´t seem worth to get. But it now has the same frontal-armor value as an IS-2. Not even the stronger gun can justify this.
At the end of the day, with all the tech involved, the lowered fuel income and the high price, it costs as much as two IS-2s. And it does get the same armor. I think it´s dull to do this as historically (omg did he say history) it had more armor.
If it has to be tuned down, because Allied players are too lazy to flank - I think at least a price decrease would be adequate. You barely see it.
Why flank? No side armor. Ho, you mean go behind it, under the fire from AT support?
And we can't really speak about tech cost for KT as you need at elst 2/3 truck to do your game. In the end, you will build all 3 trucks in most of your game, not to get the KT but because you need them. You have to see the KT as a bonus. |
Interestingly enough, cruzz notes said that volks do not infact get 30% reload, but only 30% cooldown increase with vet 5. Which affects their rifle, but not the panzershreck.
Was pretty obvious it would not affect Panzershreck. They did not nerf accuracy to make them shoot faster. |