I've been trying to make a mod for USF that addresses the problems it has in multiplayer without making it OP. I've been running into some problems that I can't figure out.
Pack Howie - I want to make this buildable from the motor pool but can't figure out how to add units to a building.
Battlegroup abilities
Easy 8 - how can I remove the squad from this ability?
General - how do I edit the number of CP's to unlock an ability? Spec Ops is non-competitive due to the number of CP's. An anti-tank drop at 6 CP's is way too late. Commandos are also too late at 3 cp's.
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