anyone posting balance takes 6 hours after release has immediately disqualified themselves
edit: im stupid, unless this person is actualyl talking about coh3 which is hard to tell
Profile of GiaA
General Information
Broadcast: https://www.twitch.tv/giaa_coh3
Steam: 76561198128941131
Nationality: Germany
Broadcast: https://www.twitch.tv/giaa_coh3
Steam: 76561198128941131
Nationality: Germany
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Post History of GiaA
Thread: 105mm Sherman and Brummbar should be less durable30 Nov 2021, 22:56 PM
In: COH2 Balance |
Thread: USF after Balancefinders and Scotts get nerfed19 Nov 2021, 14:11 PM
I'm not saying 3v3 is worse than 4v4 in my opinion. I am just saying that there are barely any equally matched high skill games happening in 3v3. In: COH2 Balance |
Thread: USF after Balancefinders and Scotts get nerfed19 Nov 2021, 13:46 PM
I'm talking 4v4, 3v3 is impossible to judge because it doesn't have enough competent players. In: COH2 Balance |
Thread: USF after Balancefinders and Scotts get nerfed19 Nov 2021, 13:35 PM
Never agreed more with a post on this site. Why was stadtschutt removed? Because people don't like maps that don't allow them to stay in their "double pak, LMG blob, a-move" comfort zone. So many good maps have been removed because of this and they are replaced by overrated lane maps because it is obvious how to play those. Case in point: Whiteball is the most popular 4v4 map even though it is an unbalanced piece of garbage. But it makes people feel comfortable EVEN when playing with the side that is disadvantaged by the map. Also, I don't even think pathfinder blobs are that good in 2v2. It is very easy to lose to them if you're not on top of your game but once you know what's coming it should be possible to overrun them. However, this requires good team coordination which is almost non existent. In: COH2 Balance |
Thread: Can we revive Mechanized?18 Nov 2021, 16:38 PM
Am I the only one who thinks it's still the best or maybe second best US commander? Would love to hear top player's opinions on this but the top 200 popularity ranking is definitely not representative of its strength. In: COH2 Balance |
Thread: 4v4 Bloodbath 2 - The Pineapple of 4v416 Oct 2021, 19:00 PM
whiteball and arnhem are not good choices, should change to hill400 and steel work. more balanced for top players. Is steel works balanced tho? Seems axis favored? It's also a trash map in terms of design and flow. In: News |
Thread: USF PATHFINDER really?27 Sep 2021, 09:59 AM
Paratroopers being overpowered is the real issue, not pathfinders. Paras are irrelevant in top level teamgames. Even if you lose a Path you rebuild it rather than get a para. In: COH2 Gameplay |
Thread: [Relic][Dev Diary] CoH-Development26 Sep 2021, 19:32 PM
well, what you're saying is just factually wrong. CoH2 is obviously in a playable state. The issue also isn't reading comprehension. It's that your rants are barely coherent lately. Yes the matchmaking is suboptimal but it's not broken in the sense that it doesn't work. It's not optimized but it works. And yes, maybe it could be improved with very little effort but you still blow the whole thing way out of proportion. And btw there is no objectively perfect way for the matchmaking to do the "quick game vs balanced game" weighting. In: COH3 Central |
Thread: [Relic][Dev Diary] CoH-Development25 Sep 2021, 17:12 PM
Classic Relic. We dont have 30 minutes to fix the garbage match making on our server but lets waste a week making a video about how cool our stuff is for the lemmings ready to spend money on our broken trash. I'm gonna buy coh3 collectors edition as soon as pre order becomes available simply because I spent 3000 hours on CoH2, a game I spent maybe 100 bucks on at most. CoH2 also just isn't broken. Idk what game you're playing. It's poorly optimized but in terms of functionality it's fine. In: COH3 Central |
Thread: USA scotts (M8A1)17 Sep 2021, 10:49 AM
Perfect example of what I was talking about. Ofc your response is a rant about late game unit choices when in reality they don't matter one bit for 90% of players. Funnily enough tehre are plenty of people on this forum who lack the experience of elpern and dutchman but still have a good understanding of the game and are perfectly capable of debating balance in a reasonable manner. Examples would be chuko, mmx or stormjäger. Conversely, you actually have a lot of ingame experience but you always fall into the trap of faction bias and blaming balance for your own mistakes. Maybe you should work on your positioning first? Learn how to use units correctly before starting to complain about unit rosters? Or don't and keep enjoying the game playing however you want, that is fine as well. But then don't act like you can make any statements on balance. Edit: Oh also, pls don't diagnose people with things that you don't understand. In: COH2 Balance |
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