Abstain and this is why this poll is completely irrelevant and even more idiotic to simplify it into some sort of moral black and white choice, so sit down children we have some talking to do,apparently we have not pass the stage of being naive . Relic as a studio relies on a publisher like SEGA to fund games like coh. Relic may have "creative freedom" but sega is busniess that dictates the products priorities like coh2. You snobs have to understand that when it comes to releasing new content to generate more sales is far more important then spending money on a already sold product. The fact that companys like sega allow studios like relic to re visit and balance the game (which equals expenses) is great. The faster you understand that extra content is both healty for the studuo, the publisher and the consumer the faster you annoying whiners can grow up and join us in the grown up world. Often times its not up to relic when it comes to releasing products and time tables for balance, a infusion of money into any studio or publisher insures the future of the brand and product, so obviously content is more important, not to say that balance isnt its just not top priority.
this is it. and who doesn't like new stuff. you elite 1v1 guys should know better than us 4v4 scrubs that this game is never going to be e-sports unless they totally redid the whole damn game, which they won't, and i wouldn't want. new stuff = more money = allows them to work on the game more. pretty simple really. at no point can you ignore economics when it comes to considering anything. Balance isn't as bad as some of you guys make it out to be either. In my experience, RNG decides more games than balance and those are few and far between. Usually what decides a game is who made dumbass mistakes and who capitalized on them.
absolutely, more new stuff. i like new stuff, it breaks the meta too, so there is another plus. just imagine how blown to hell the meta will be if what we think that custom doctrines ends up being true. its better for us the consumer, since it allows more customization to your play style, and it makes relic money, which in turn allows them to keep making new stuff and patches. the definition of win-win.