It's an idea alright.... but not sure how it would improve gameplay drastically.
Seems to me the main goal of this is to fix some timings. But this means you would throw out a part of the OKW faction vision statement. Delaying medic truck? Really? Still no delay for the Puma? etc. They are supposed to be tricky and unpredictable. They have flexible teching and tiering to compensate for their fuel income penalty.
I do not see what glaring issues would be fixed by this.
Well as I said healing/repair can be swapped, but I thought healing+puma at T1 might be a bit OP.
Almost all allied players call obers & stuka OP, so by delaying them to later game units, I don't think they would be OP.
My idea is basically to give a balanced AI/AT/indirect fire combined arms approach across tiers with increasing power at each tier. I think it would also bring some 'dead' (or rarely used) units back into the game such as Ie.IG 18, JP4 & IR HT. Balance tweaking would of course be needed.
Slowing down tier 3 though...
You would need to remove the OKW's fuel reduction.
The Puma and Jagdpanzer IV are just not good enough to combat Ally's medium armor spam in 1v1 and 2v2. You really need the Panther and forcing you to build T1 and T2 before T3, with the 66% fuel limit, would significantly slow down the OKW's ability to get an effective armor counter.
I guess the teching idea could work then, since you could skip the T2 truck. In that case I guess healing could go to T1. Though I was also thinking that some units may need to be adjusted, and certainly the JP4 would be one.
An interesting idea, but the Puma coming out so early would kill all early game allied vehicles. The impression I get is that it'd come in roughly the same time as an M20 or M15... that's not good because the Puma kills those two handily whilst the OKW player must make a bad mistake to lose his Puma... so I don't support it. Despite my misgivings about OKW, I feel this idea is the wrong way to go about it, personally I think certain units in the line up need to nerfed a little (Obers most obviously) and perhaps the KT needs to be more difficult to get... Teching in this case isn't needed.
I think many players (could be wrong) often go T2 first for Puma, so I don't see much difference there. Plus it's not like you can't do it now, in fact it theoretically would actually come out slower than it can now, since you don't have the fuel transfer in this T1.