What's your budget?
Only COH2?
No other tasks?
Do you want to stream in future?
Do you like multi tasking?
Do you keep using any current components?
And which screen resolution even? Highest quality without lags in 4v4 on 4k - don't even bother thinking about it
Profile of kamk
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Posts: 764
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Residence: Antarctica
Nationality: Antarctica
Residence: Antarctica
Nationality: Antarctica
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Post History of kamk
Thread: New PC15 Oct 2015, 14:35 PM
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Thread: LeIG AND Packhowitzer are useless without auto facing15 Oct 2015, 14:03 PM
Last night I've played lots of October Patch and without the auto-facing I've had lots of troubles to make the gun effective. ... Absolutely yes, and as i said in the other patch: the artificial micro nerf is a bad way to go. In the meanwhile: bind your ISGs to a control group. Personally i'd recommend that with indirect fire in general. In: COH2 Gameplay |
Thread: Oct Balance Preview Patch Notes Gathered WIP14 Oct 2015, 19:18 PM
I don't think any decent player will have issues with it, but keep in mind the majority isn't decent. Not a fan of balancing with artificial micro additions. Kinda creates really screwed up units. just my 2 cents... In: COH2 Gameplay |
Thread: Pak 43 shooting through buildings12 Oct 2015, 08:51 AM
This is an intended feature, not a bug. In: COH2 Bugs |
Thread: Centaur nerf appreciation thread11 Oct 2015, 12:03 PM
Move 42 into building, spot the Centaur, press abandon like crazy, Centaur sees 42 and insta wipes it > ragequit the game and stopped playing till soon™fix. Nuff said In: Lobby |
Thread: Things I learnt about WW2 from COH26 Oct 2015, 01:08 AM
# 254 The Wehrmacht really could count on Osttruppen In: Scrap Yard |
Thread: Ostheer....4 Oct 2015, 03:08 AM
Holy sh** ... that chat. In: Replays |
Thread: Top 5 Reasons as why the Cenatur does not need any nerf.1 Oct 2015, 22:20 PM
In: COH2 Balance |
Thread: Ask the Strategist!1 Oct 2015, 17:31 PM
In a more defensive matter, and quite carefully. Not like a spearhead tank. More like another, powerful, piece in your combined arms. If the enemy has TDs around, keep some PAKs nearby (or stuff like Stugs), in case of medium spam, PAK and Grens (faust) will help - while at the same time it will properly protect your neat weapon teams and infantry. Also send some sweepers ahead into unknown territory, and once you feel save enough you can of course roam around with it freely. In: Strategy Desk |
Thread: Playing 3v3 on 4v4 maps - No fun1 Oct 2015, 04:41 AM
Playing on a map where there is an "empty" spot on the battlefield breaks the immersion for me. ??? Steppes is a weird map in general, so is General Mud - either you like these huge and open maps, or you don't. Only map i'd fully agree is City 17, with this weird 2x 2v2 split, which may lead to a 2+1 vs 1+2 split in 3v3. Personally i love to play on the other ones mentioned, and can not see your problem. Care to elaborate? They're not meant for 4v4 either IMHO, especially not Lienne and La Gleize, which combine a decent map size with quite distinct battle lines. In: COH2 Gameplay |
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Latest replays uploaded by kamk
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neat comeback AchtAchter / kamk vs. Legendary / Nosliwby: kamk map: Crossing in the Woods1-1,267
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VS?rf2$? ?