ESL and the tourney.
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This poll is retarded. What's the point of a poll with 1 answer?
Sturmtiger shooting through buildings was OVER A YEAR GO!
There was NO CHANGE TO THE STURMTIGER'S DAMAGE last patch.
Penetration increased from 150 to 1000
Range increased from 40 to 45
AOE Penetration increased to 1000
Damage at Far increased from 0.05 to 0.30
Well, they are scraping bottom of the barrel, because KT, obers etc are nerfed, and now is unusual to not whine against something-something OKW, if ST gets under a nerf hammer, my money is on that pesky 6-man fusiliers will be new whine meta on coh2.org
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Hmmm... hmmm... hmm....if it is only -3 pop cap then why are you so interested in seeing it changed hmmm....?
Because pop cap was raised for a reason, now that reason is gone. |
Squad of osttruppen doesn't suppress blobs.
Neither does MG34 |
Drive in to a arc for a gun that wasn't spotted and it will get off two shots almost every time if, micro is completely irrelevant if the vehicle was already driving through the arc at full speed (said multiple times I am not taking any munition escape abilities in to consideration) so again reading fail.
Aha, so AT weapon was placed into good spot and ambushed your light tank, shot it twice and killed it, and you think its unfair??
You think it would be fair if the AT gun successfully managed to ambush your light tank and then light tank escaped arc of fire after taking two hits and then circled around and killing AT.
Only thing who failed here is you. L2P |
The point is, unless your IS2 never takes damage or you map hack and avoid all the AT support it can be killed easy by sturmtigers.
It's a 640 damage target weak point, blast the IS2 when it's slightly wounded and kill it outright,or blast it, and let other AT finish it off because it's STUNNED and possibly critted with almost all its health gone....
Defending this unit in its current state is pretty spectacular.
Only thing that is spectacular is your over-exaggerating. And no, 60% of health of IS2 is not slightly wounded.
One of the worst commanders in game, easier for you if he goes this cmdr. |
Jagdtiger.
Adapt, learn to play, PaKs are not rooted in place.
Maybe i missed something, i didn't build jagdtiger in ages, but i think that JT's cant barrage but just shoots one* HE shell and usualy that shell cant hit sh*t and it cost 40-60 muni?
Can someone confirm this? |
ISU got AP and HE shells with reason, it is true that HE of ISU IRL was very very strong against tanks, but if u gave them AT buff then that negates the reason why ISU got the "big nerf" together wih JT...
Keep the HE for infantry and AP for tanks for the sake of balance and simplicity. |
A move and it sets up on the move, try this
Unreliable, because it keeps moving forward while it is setting up, good way to lose a HT if u let it go far but if u stop it then setup restarts, and that is risk too, if u pick specific target to shoot at first, it resets the set up again. |
I don't believe the M5 is OP, you just need to fight it creatively. If you can trap it or draw it into the line of fire of AT it goes down fast, don't run your infantry to it and expect it to die when you breathe on it.
If m5 is not OP then OKW AA HT is UP and setup time on it needs to be removed, so it can chase around map too. |